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*Trunk compiles now
*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
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@@ -240,7 +240,7 @@ namespace OpenSim
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scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero;
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scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.ParcelManager);
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}
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LocalWorld.performParcelPrimCountUpdate();
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scene.performParcelPrimCountUpdate();
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scene.StartTimer();
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}
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}
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