Merge branch 'master' into mantis5110

Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
This commit is contained in:
Jonathan Freedman
2010-10-29 23:12:51 -04:00
42 changed files with 1306 additions and 965 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event DeRezObject OnDeRezObject;
public event ModifyTerrain OnModifyTerrain;
public event Action<IClientAPI> OnRegionHandShakeReply;
public event GenericCall2 OnRequestWearables;
public event GenericCall1 OnRequestWearables;
public event SetAppearance OnSetAppearance;
public event AvatarNowWearing OnAvatarNowWearing;
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
@@ -5647,11 +5647,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private bool HandlerAgentWearablesRequest(IClientAPI sender, Packet Pack)
{
GenericCall2 handlerRequestWearables = OnRequestWearables;
GenericCall1 handlerRequestWearables = OnRequestWearables;
if (handlerRequestWearables != null)
{
handlerRequestWearables();
handlerRequestWearables(sender);
}
Action<IClientAPI> handlerRequestAvatarsData = OnRequestAvatarsData;
@@ -5694,7 +5694,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (appear.ObjectData.TextureEntry.Length > 1)
te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length);
handlerSetAppearance(te, visualparams);
handlerSetAppearance(sender, te, visualparams);
}
catch (Exception e)
{