Committing the missing bits to enable script crossing. Disabled by default.

For a script to successfully cross, both source and destination region must
enable the feature. WARNING: Trusting binaries from other sims allows
ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except
in ultimate trust scenarios!
This commit is contained in:
Melanie Thielker
2008-12-05 20:30:00 +00:00
parent 05467cb780
commit d24e4a9f2d
2 changed files with 81 additions and 1 deletions

View File

@@ -250,6 +250,7 @@ namespace OpenSim.Region.Environment.Scenes
m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource);
m_part.ParentGroup.AddActiveScriptCount(1);
m_part.ScheduleFullUpdate();
return;
}
AssetCache cache = m_part.ParentGroup.Scene.AssetCache;