rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine

This commit is contained in:
UbitUmarov
2020-09-20 03:21:43 +01:00
parent aefff34013
commit d256b29511
2 changed files with 8 additions and 2 deletions

View File

@@ -298,7 +298,13 @@ namespace OpenSim.Region.ScriptEngine.Yengine
m_Scene.RegisterModuleInterface<IScriptModule>(this);
m_ScriptBasePath = m_Config.GetString("ScriptBasePath", "ScriptEngines");
m_ScriptBasePath = m_Config.GetString("ScriptEnginesPath");
//look for old
if (string.IsNullOrWhiteSpace(m_ScriptBasePath))
m_ScriptBasePath = m_Config.GetString("ScriptBasePath");
if (string.IsNullOrWhiteSpace(m_ScriptBasePath))
m_ScriptBasePath = "ScriptEngines";
m_ScriptBasePath = Path.Combine(m_ScriptBasePath, "Yengine");
m_ScriptBasePath = Path.Combine(m_ScriptBasePath, scene.RegionInfo.RegionID.ToString());