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* Added the ability to restart your individual sims from within them using the estate tools.
* The sims properly restart, however they don't yet notify the existing avatars that they are up. To see the sim again, you'll need to log-out and back in until I can figure out how to get the proper data to the sims and to the avatar so they reconnect again.
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@@ -37,7 +37,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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regionLoader.SetIniConfigSource(openSim.ConfigSource);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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openSim.ModuleLoader.LoadDefaultSharedModules();
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for (int i = 0; i < regionsToLoad.Length; i++)
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@@ -49,7 +49,34 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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openSim.ModuleLoader.PostInitialise();
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openSim.ModuleLoader.ClearCache();
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}
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public void LoadRegionFromConfig(OpenSimMain openSim, ulong regionhandle)
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{
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System.Console.WriteLine("Load Regions addin being initialised");
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IRegionLoader regionLoader;
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if (openSim.ConfigSource.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
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{
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MainLog.Instance.Notice("Loading Region Info from filesystem");
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regionLoader = new RegionLoaderFileSystem();
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}
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else
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{
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MainLog.Instance.Notice("Loading Region Info from web");
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regionLoader = new RegionLoaderWebServer();
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}
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regionLoader.SetIniConfigSource(openSim.ConfigSource);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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for (int i = 0; i < regionsToLoad.Length; i++)
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{
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if (regionhandle == regionsToLoad[i].RegionHandle)
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{
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MainLog.Instance.Debug("Creating Region: " + regionsToLoad[i].RegionName);
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openSim.CreateRegion(regionsToLoad[i]);
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}
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}
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}
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public void Close()
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{
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