Sculpted Prims should now work.

This commit is contained in:
MW
2007-07-18 20:29:06 +00:00
parent 643a02ec60
commit d2b459b8e5
9 changed files with 54 additions and 3 deletions

View File

@@ -218,8 +218,6 @@ namespace OpenSim.Region.ClientStack
if (OnAddPrim != null)
{
ObjectAddPacket addPacket = (ObjectAddPacket) Pack ;
Console.WriteLine(addPacket.ToString());
PrimitiveBaseShape shape = new PrimitiveBaseShape();
shape.PCode = addPacket.ObjectData.PCode;
@@ -258,6 +256,13 @@ namespace OpenSim.Region.ClientStack
}
}
break;
case PacketType.ObjectExtraParams:
ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack;
if (OnUpdateExtraParams != null)
{
OnUpdateExtraParams(extraPar.ObjectData[0].ObjectLocalID, extraPar.ObjectData[0].ParamType, extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData);
}
break;
case PacketType.ObjectDuplicate:
ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack;
for (int i = 0; i < dupe.ObjectData.Length; i++)