GetAssets: only throttle mesh and texture

This commit is contained in:
UbitUmarov
2018-12-06 02:28:26 +00:00
parent deb0ab7400
commit d2bfe986bf
2 changed files with 12 additions and 4 deletions

View File

@@ -136,8 +136,10 @@ namespace OpenSim.Capabilities.Handlers
return responsedata;
}
// if(type != AssetType.Mesh && type != AssetType.Texture)
// m_log.Warn("[GETASSETS]: type: " + query);
if(type == AssetType.Mesh || type == AssetType.Texture)
responsedata["throttle"] = true;
// else
// m_log.Warn("[GETASSETS]: type: " + query);
responsedata["content_type"] = asset.Metadata.ContentType;
responsedata["bin_response_data"] = asset.Data;