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* Terrain engine now knows the region coordinates - this can be later used to allow loading of single terrain files for multiple regions.
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@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Scenes
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MainLog.Instance.Verbose("Creating LandMap");
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Terrain = new TerrainEngine();
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Terrain = new TerrainEngine((int)this.RegionInfo.RegionLocX, (int)this.RegionInfo.RegionLocY);
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ScenePresence.LoadAnims();
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