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physics-related fixes; should stabilize border crossings
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@@ -833,6 +833,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (presence.PhysicsActor != null)
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{
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phyScene.RemoveAvatar(presence.PhysicsActor);
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presence.PhysicsActor = null;
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}
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});
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@@ -1028,7 +1029,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_scenePresences.ContainsKey(agentID))
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{
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m_scenePresences[agentID].MakeAvatar(position, isFlying);
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m_scenePresences[agentID].MakeAvatarPhysical(position, isFlying);
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}
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}
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}
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