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Thank you, patnad, for a patch that removes the "Subdivision of" text
when dividing land. Fixes Mantis #3154
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@@ -740,7 +740,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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//Lets create a new land object with bitmap activated at that point (keeping the old land objects info)
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ILandObject newLand = startLandObject.Copy();
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newLand.landData.Name = "Subdivision of " + newLand.landData.Name;
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newLand.landData.Name = newLand.landData.Name;
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newLand.landData.GlobalID = UUID.Random();
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newLand.setLandBitmap(newLand.getSquareLandBitmap(start_x, start_y, end_x, end_y));
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