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If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug.
This also refactors AttachmentsModules to stop pointlessly refetching the ScenePresence in various methods. However, more of this is required.
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@@ -49,11 +49,9 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <summary>
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/// Attach an object to an avatar.
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/// </summary>
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/// <param name="controllingClient"></param>
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/// <param name="localID"></param>
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/// <param name="attachPoint"></param>
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/// <param name="rot"></param>
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/// <param name="attachPos"></param>
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/// <param name="remoteClient"></param>
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/// <param name="grp"></param>
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/// <param name="AttachmentPt"></param>
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/// <param name="silent"></param>
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/// <returns>true if the object was successfully attached, false otherwise</returns>
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bool AttachObject(
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