mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
reduce potencial useless float casts from list items
This commit is contained in:
@@ -275,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.sunMoonPosition = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.sunMoonPosition = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -322,7 +322,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.blurMultiplier = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.blurMultiplier = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -345,7 +345,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.cloudCoverage = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.cloudCoverage = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.cloudScale = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.cloudScale = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -379,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.cloudScrollX = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.cloudScrollX = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -401,7 +401,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.cloudScrollY = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.cloudScrollY = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -412,7 +412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.cloudScrollYLock = rules.GetIntegerItem(idx) == 1 ? true : false;
|
||||
wl.cloudScrollYLock = rules.GetIntegerItem(idx) != 0;
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -435,7 +435,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.densityMultiplier = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.densityMultiplier = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -446,7 +446,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.distanceMultiplier = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.distanceMultiplier = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -457,7 +457,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.drawClassicClouds = rules.GetIntegerItem(idx) == 1 ? true : false;
|
||||
wl.drawClassicClouds = rules.GetIntegerItem(idx) != 0;
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -468,7 +468,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.eastAngle = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.eastAngle = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -479,7 +479,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.fresnelOffset = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.fresnelOffset = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -490,7 +490,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.fresnelScale = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.fresnelScale = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -501,7 +501,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.hazeDensity = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.hazeDensity = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -512,7 +512,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.hazeHorizon = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.hazeHorizon = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -581,7 +581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.refractScaleAbove = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.refractScaleAbove = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -592,7 +592,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.refractScaleBelow = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.refractScaleBelow = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -603,7 +603,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.sceneGamma = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.sceneGamma = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -614,7 +614,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.starBrightness = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.starBrightness = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -625,7 +625,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.sunGlowFocus = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.sunGlowFocus = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -636,7 +636,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.sunGlowSize = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.sunGlowSize = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -659,7 +659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.underwaterFogModifier = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.underwaterFogModifier = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
@@ -682,7 +682,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
idx++;
|
||||
try
|
||||
{
|
||||
wl.waterFogDensityExponent = (float)rules.GetLSLFloatItem(idx);
|
||||
wl.waterFogDensityExponent = rules.GetStrictFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
|
||||
@@ -895,9 +895,11 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex)
|
||||
{
|
||||
object o = Data[itemIndex];
|
||||
if (o is LSL_Types.LSLFloat lfo)
|
||||
return lfo;
|
||||
if (o is LSL_Types.LSLInteger lio)
|
||||
return new LSL_Types.LSLFloat(lio.value);
|
||||
if (o is Int32 io)
|
||||
if (o is int io)
|
||||
return new LSL_Types.LSLFloat(io);
|
||||
if (o is float fo)
|
||||
return new LSL_Types.LSLFloat(fo);
|
||||
@@ -908,6 +910,42 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
return (LSL_Types.LSLFloat)o;
|
||||
}
|
||||
|
||||
public float GetFloatItem(int itemIndex)
|
||||
{
|
||||
object o = Data[itemIndex];
|
||||
if (o is LSL_Types.LSLFloat lfo)
|
||||
return (float)lfo.value;
|
||||
if (o is LSL_Types.LSLInteger lio)
|
||||
return lio.value;
|
||||
if (o is int io)
|
||||
return io;
|
||||
if (o is float fo)
|
||||
return fo;
|
||||
if (o is Double dov)
|
||||
return (float)dov;
|
||||
if (o is LSL_Types.LSLString lso)
|
||||
return Convert.ToSingle(lso.m_string);
|
||||
return Convert.ToSingle(o.ToString());
|
||||
}
|
||||
|
||||
public float GetStrictFloatItem(int itemIndex)
|
||||
{
|
||||
object o = Data[itemIndex];
|
||||
if (o is LSL_Types.LSLFloat lfo)
|
||||
return (float)lfo.value;
|
||||
if (o is LSL_Types.LSLInteger lio)
|
||||
return lio.value;
|
||||
if (o is int io)
|
||||
return io;
|
||||
if (o is float fo)
|
||||
return fo;
|
||||
if (o is double dov)
|
||||
return (float)dov;
|
||||
if (o is LSL_Types.LSLString lso)
|
||||
return Convert.ToSingle(lso.m_string);
|
||||
throw new InvalidCastException(@"LSL float expected but {o is not null ? o.GetType().Name : ""null"")} given");
|
||||
}
|
||||
|
||||
public LSL_Types.LSLString GetLSLStringItem(int itemIndex)
|
||||
{
|
||||
object o = Data[itemIndex];
|
||||
|
||||
Reference in New Issue
Block a user