mantis 8558: send sane values for Agents and objects capability (max hard limit)

This commit is contained in:
UbitUmarov
2019-07-06 20:49:00 +01:00
parent 03abb970f4
commit d372309e3c
3 changed files with 15 additions and 28 deletions

View File

@@ -1404,7 +1404,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs();
args.billableFactor = Scene.RegionInfo.EstateSettings.BillableFactor;
args.estateID = Scene.RegionInfo.EstateSettings.EstateID;
args.maxAgents = (byte)Scene.RegionInfo.RegionSettings.AgentLimit;
args.maxAgents = Scene.RegionInfo.RegionSettings.AgentLimit;
args.objectBonusFactor = (float)Scene.RegionInfo.RegionSettings.ObjectBonus;
args.parentEstateID = Scene.RegionInfo.EstateSettings.ParentEstateID;
args.pricePerMeter = Scene.RegionInfo.EstateSettings.PricePerMeter;
@@ -1419,6 +1419,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
args.waterHeight = (float)Scene.RegionInfo.RegionSettings.WaterHeight;
args.simName = Scene.RegionInfo.RegionName;
args.regionType = Scene.RegionInfo.RegionType;
args.AgentCapacity = Scene.RegionInfo.AgentCapacity;
args.ObjectsCapacity = Scene.RegionInfo.ObjectCapacity;
remote_client.SendRegionInfoToEstateMenu(args);
}