clamp/limit a few things; a few cosmetics on animation control

This commit is contained in:
UbitUmarov
2022-04-15 02:01:12 +01:00
parent d0d71317e0
commit d3ec735283
7 changed files with 101 additions and 74 deletions

View File

@@ -81,6 +81,12 @@ namespace OpenSim.Region.Framework.Scenes
return UUID.Zero;
}
public bool TryGetOverriddenAnimation(string state, out UUID animID)
{
lock (MAOLock)
return m_overrides.TryGetValue(state, out animID);
}
public Dictionary<string, UUID> CloneAOPairs()
{
lock (MAOLock)