clamp/limit a few things; a few cosmetics on animation control

This commit is contained in:
UbitUmarov
2022-04-15 02:01:12 +01:00
parent d0d71317e0
commit d3ec735283
7 changed files with 101 additions and 74 deletions

View File

@@ -17505,8 +17505,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return String.Empty;
}
UUID animID = presence.GetAnimationOverride(state);
if (animID.IsZero())
if (!presence.TryGetAnimationOverride(state, out UUID animID) || animID.IsZero())
return animState;
foreach (KeyValuePair<string, UUID> kvp in DefaultAvatarAnimations.AnimsUUIDbyName)