formatting ISoundModule prior to documentation

This commit is contained in:
SignpostMarv
2012-10-05 14:42:59 +01:00
committed by Justin Clark-Casey (justincc)
parent 1c618843b8
commit d4034271eb

View File

@@ -34,9 +34,11 @@ namespace OpenSim.Region.Framework.Interfaces
{
float MaxDistance { get; }
void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius);
void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID,
double gain, Vector3 position, byte flags, float radius);
void TriggerSound(
UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius);
UUID soundId, UUID ownerID, UUID objectID, UUID parentID,
double gain, Vector3 position, UInt64 handle, float radius);
}
}