Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.

This commit is contained in:
Diva Canto
2010-12-29 07:36:39 -08:00
parent 915c0b17b0
commit d42e0c39fc
3 changed files with 4 additions and 4 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
return;
m_log.DebugFormat("[REGION CACHE]: (on region {0}) Region {1} is up @ {2}-{3}",
m_scene.RegionInfo.RegionName, otherRegion.RegionName, otherRegion.RegionLocX, otherRegion.RegionLocY);
m_scene.RegionInfo.RegionName, otherRegion.RegionName, otherRegion.RegionLocX / Constants.RegionSize, otherRegion.RegionLocY / Constants.RegionSize);
m_neighbours[otherRegion.RegionHandle] = otherRegion;
}