Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.

This commit is contained in:
Diva Canto
2010-12-29 07:36:39 -08:00
parent 915c0b17b0
commit d42e0c39fc
3 changed files with 4 additions and 4 deletions

View File

@@ -810,8 +810,8 @@ namespace OpenSim.Region.Framework.Scenes
{
uint xcell = (uint)((int)otherRegion.RegionLocX / (int)Constants.RegionSize);
uint ycell = (uint)((int)otherRegion.RegionLocY / (int)Constants.RegionSize);
m_log.InfoFormat("[SCENE]: (on region {0}): Region {1} up in coords {2}-{3}",
RegionInfo.RegionName, otherRegion.RegionName, xcell, ycell);
//m_log.InfoFormat("[SCENE]: (on region {0}): Region {1} up in coords {2}-{3}",
// RegionInfo.RegionName, otherRegion.RegionName, xcell, ycell);
if (RegionInfo.RegionHandle != otherRegion.RegionHandle)
{