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Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
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@@ -304,7 +304,7 @@ namespace OpenSim.Region.Capabilities
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private LLUUID newAssetID;
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private LLUUID inventoryItemID;
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private BaseHttpServer httpListener;
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private bool SaveAssets = true;
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private bool SaveAssets = false;
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private string m_assetName = "";
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/// <summary>
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