Start of replacing the old SceneObject/Primitive classes with the new versions.

PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon.
This commit is contained in:
MW
2007-08-09 17:54:22 +00:00
parent 4fbecd94b6
commit d451dddcd0
19 changed files with 301 additions and 233 deletions

View File

@@ -304,7 +304,7 @@ namespace OpenSim.Region.Capabilities
private LLUUID newAssetID;
private LLUUID inventoryItemID;
private BaseHttpServer httpListener;
private bool SaveAssets = true;
private bool SaveAssets = false;
private string m_assetName = "";
/// <summary>