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Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
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@@ -22,7 +22,7 @@ namespace OpenSim.Region.Environment.Scenes
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public delegate void OnParcelPrimCountUpdateDelegate();
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public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
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public delegate void OnParcelPrimCountAddDelegate(SceneObject obj);
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public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
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public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
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public delegate void OnScriptConsoleDelegate(string[] args);
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes
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OnParcelPrimCountUpdate();
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}
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}
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public void TriggerParcelPrimCountAdd(SceneObject obj)
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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{
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if (OnParcelPrimCountAdd != null)
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{
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