Start of replacing the old SceneObject/Primitive classes with the new versions.

PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon.
This commit is contained in:
MW
2007-08-09 17:54:22 +00:00
parent 4fbecd94b6
commit d451dddcd0
19 changed files with 301 additions and 233 deletions

View File

@@ -22,7 +22,7 @@ namespace OpenSim.Region.Environment.Scenes
public delegate void OnParcelPrimCountUpdateDelegate();
public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
public delegate void OnParcelPrimCountAddDelegate(SceneObject obj);
public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
public delegate void OnScriptConsoleDelegate(string[] args);
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes
OnParcelPrimCountUpdate();
}
}
public void TriggerParcelPrimCountAdd(SceneObject obj)
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
{
if (OnParcelPrimCountAdd != null)
{