Add and plumb the usetex URL parameter to worldview. Required but not yet

functional
This commit is contained in:
Melanie
2010-10-06 05:44:19 +01:00
parent 9a1c8db443
commit d45276b3f6
5 changed files with 20 additions and 14 deletions

View File

@@ -96,6 +96,7 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
float fov;
int width;
int height;
bool usetex;
if (!request.ContainsKey("posX"))
return new Byte[0];
@@ -115,6 +116,8 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
return new Byte[0];
if (!request.ContainsKey("height"))
return new Byte[0];
if (!request.ContainsKey("usetex"))
return new Byte[0];
try
{
@@ -127,6 +130,7 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
fov = Convert.ToSingle(request["fov"]);
width = Convert.ToInt32(request["width"]);
height = Convert.ToInt32(request["height"]);
usetex = Convert.ToBoolean(request["usetex"]);
}
catch
{
@@ -137,7 +141,7 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
Vector3 rot = new Vector3(rotX, rotY, rotZ);
return m_WorldViewModule.GenerateWorldView(pos, rot, fov, width,
height);
height, usetex);
}
}
}