mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
Copyright notices and formatting cleanup.
This commit is contained in:
@@ -31,18 +31,18 @@ using libsecondlife;
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namespace OpenSim.Region.Environment.Interfaces
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{
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public class Email
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{
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public string time;
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public string sender;
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public string subject;
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public string message;
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public int numLeft;
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}
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public class Email
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{
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public string time;
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public string sender;
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public string subject;
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public string message;
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public int numLeft;
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}
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public interface IEmailModule : IRegionModule
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{
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void SendEmail(LLUUID objectID, string address, string subject, string body);
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Email GetNextEmail(LLUUID objectID, string sender, string subject);
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void SendEmail(LLUUID objectID, string address, string subject, string body);
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Email GetNextEmail(LLUUID objectID, string sender, string subject);
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}
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}
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@@ -33,6 +33,6 @@ namespace OpenSim.Region.Environment.Interfaces
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{
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public interface IScriptModule : IRegionModule
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{
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bool GetScriptRunning(LLUUID objectID, LLUUID itemID);
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bool GetScriptRunning(LLUUID objectID, LLUUID itemID);
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}
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}
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@@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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@@ -24,9 +51,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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// Scenes by Region Handle
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private Dictionary<ulong, Scene> m_Scenes =
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new Dictionary<ulong, Scene>();
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new Dictionary<ulong, Scene>();
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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public void Initialise(Scene scene, IConfigSource config)
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{
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@@ -34,8 +61,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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IConfig startupConfig = m_Config.Configs["Startup"];
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m_Enabled = (startupConfig.GetString("emailmodule",
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"DefaultEmailModule") == "DefaultEmailModule");
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m_Enabled = (startupConfig.GetString("emailmodule",
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"DefaultEmailModule") == "DefaultEmailModule");
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// It's a go!
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if (m_Enabled)
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@@ -79,12 +106,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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}
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public void SendEmail(LLUUID objectID, string address, string subject, string body)
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{
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}
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{
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}
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public Email GetNextEmail(LLUUID objectID, string sender, string subject)
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{
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return null;
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}
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}
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public Email GetNextEmail(LLUUID objectID, string sender, string subject)
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{
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return null;
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}
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}
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}
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@@ -995,7 +995,7 @@ namespace OpenSim.Region.Environment.Scenes
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else
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{
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CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(avatarId);
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if(profile == null || profile.RootFolder == null)
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if (profile == null || profile.RootFolder == null)
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{
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.Environment.Scenes
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return;
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}
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if(part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.AllowInventoryDrop) == 0)
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if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.AllowInventoryDrop) == 0)
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{
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// object cannot copy items to an object owned by a different owner
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// unless llAllowInventoryDrop has been called
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@@ -1049,7 +1049,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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// must have both move and modify permission to put an item in an object
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if((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0 )
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if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0)
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{
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return;
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}
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@@ -1099,7 +1099,7 @@ namespace OpenSim.Region.Environment.Scenes
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ScenePresence avatar;
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if(TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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if (TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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{
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destPart.GetProperties(avatar.ControllingClient);
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}
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@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void MoveTaskInventoryItems(LLUUID destID, string category, SceneObjectPart host, List<LLUUID> items)
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{
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CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(destID);
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if(profile == null || profile.RootFolder == null)
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if (profile == null || profile.RootFolder == null)
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{
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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@@ -1325,8 +1325,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="itemID"> </param>
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/// <param name="localID"></param>
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public void RezScript(LLUUID srcId, SceneObjectPart srcPart, LLUUID destId, int pin, int running, int start_param)
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{
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TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId);
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{
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TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId);
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if (srcTaskItem == null)
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{
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@@ -1348,29 +1348,29 @@ namespace OpenSim.Region.Environment.Scenes
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destId);
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return;
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}
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// Must own the object, and have modify rights
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if(srcPart.OwnerID != destPart.OwnerID)
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if (srcPart.OwnerID != destPart.OwnerID)
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return;
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if((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
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if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
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return;
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if (destPart.ScriptAccessPin != pin)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: " +
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"Script in object {0} : {1}, attempted to load script {2} : {3} into object {4} : {5} with invalid pin {6}",
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srcPart.Name, srcId, srcTaskItem.Name, srcTaskItem.ItemID, destPart.Name, destId, pin);
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// the LSL Wiki says we are supposed to shout on the DEBUG_CHANNEL -
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// "Object: Task Object trying to illegally load script onto task Other_Object!"
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// How do we shout from in here?
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return;
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}
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TaskInventoryItem destTaskItem = new TaskInventoryItem();
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destTaskItem.ItemID = LLUUID.Random();
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if (destPart.ScriptAccessPin != pin)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: " +
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"Script in object {0} : {1}, attempted to load script {2} : {3} into object {4} : {5} with invalid pin {6}",
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srcPart.Name, srcId, srcTaskItem.Name, srcTaskItem.ItemID, destPart.Name, destId, pin);
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// the LSL Wiki says we are supposed to shout on the DEBUG_CHANNEL -
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// "Object: Task Object trying to illegally load script onto task Other_Object!"
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// How do we shout from in here?
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return;
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}
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TaskInventoryItem destTaskItem = new TaskInventoryItem();
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destTaskItem.ItemID = LLUUID.Random();
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destTaskItem.CreatorID = srcTaskItem.CreatorID;
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destTaskItem.AssetID = srcTaskItem.AssetID;
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destTaskItem.GroupID = destPart.GroupID;
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@@ -1405,25 +1405,25 @@ namespace OpenSim.Region.Environment.Scenes
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destTaskItem.Name = srcTaskItem.Name;
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destTaskItem.InvType = srcTaskItem.InvType;
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destTaskItem.Type = srcTaskItem.Type;
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destPart.AddInventoryItemExclusive(destTaskItem);
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if (running > 0)
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{
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if (ExternalChecks.ExternalChecksCanRunScript(destTaskItem.AssetID, destPart.UUID, destPart.OwnerID))
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{
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if (running > 0)
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{
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if (ExternalChecks.ExternalChecksCanRunScript(destTaskItem.AssetID, destPart.UUID, destPart.OwnerID))
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{
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destPart.CreateScriptInstance(destTaskItem, 0, false);
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}
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}
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ScenePresence avatar;
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if(TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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}
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}
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ScenePresence avatar;
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if (TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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{
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destPart.GetProperties(avatar.ControllingClient);
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}
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}
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}
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/// <summary>
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/// Called when an object is removed from the environment into inventory.
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/// </summary>
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@@ -1497,7 +1497,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_inventoryTicker.Elapsed += InventoryRunDeleteTimer;
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}
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lock(m_inventoryDeletes)
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lock (m_inventoryDeletes)
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{
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DeleteToInventoryHolder dtis = new DeleteToInventoryHolder();
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dtis.DeRezPacket = DeRezPacket;
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@@ -2246,7 +2246,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void GetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID)
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{
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IScriptModule scriptModule = RequestModuleInterface<IScriptModule>();
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if(scriptModule == null)
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if (scriptModule == null)
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return;
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controllingClient.SendScriptRunningReply(objectID, itemID,
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@@ -2256,10 +2256,10 @@ namespace OpenSim.Region.Environment.Scenes
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public void SetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID, bool running)
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{
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SceneObjectPart part = GetSceneObjectPart(objectID);
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if(part == null)
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if (part == null)
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return;
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if(running)
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if (running)
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EventManager.TriggerStartScript(part.LocalId, itemID);
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else
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EventManager.TriggerStopScript(part.LocalId, itemID);
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@@ -292,7 +292,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void AddInventoryItemExclusive(TaskInventoryItem item)
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{
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List<TaskInventoryItem> il = new List<TaskInventoryItem>(m_taskInventory.Values);
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foreach(TaskInventoryItem i in il)
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foreach (TaskInventoryItem i in il)
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{
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if (i.Name == item.Name)
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{
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@@ -1,5 +1,3 @@
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#region Header
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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@@ -27,8 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion Header
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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@@ -1093,8 +1093,8 @@ namespace OpenSim.Region.Environment.Scenes
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);
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//look for prims with explicit sit targets that are available
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foreach(SceneObjectPart part in partArray) {
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foreach (SceneObjectPart part in partArray)
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{
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// Is a sit target available?
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Vector3 avSitOffSet = part.GetSitTargetPosition();
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Quaternion avSitOrientation = part.GetSitTargetOrientation();
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@@ -3211,7 +3211,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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if(add != 0)
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if (add != 0)
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m_host.ParentGroup.RootPart.AllowedDrop = true;
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else
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m_host.ParentGroup.RootPart.AllowedDrop = false;
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@@ -4408,7 +4408,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
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{
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if(inv.Value.Name == name)
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if (inv.Value.Name == name)
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return inv.Key;
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}
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return LLUUID.Zero;
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@@ -4419,7 +4419,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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LLUUID destID;
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if(!LLUUID.TryParse(destination, out destID))
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if (!LLUUID.TryParse(destination, out destID))
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return;
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List<LLUUID> itemList = new List<LLUUID>();
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@@ -4427,19 +4427,19 @@ namespace OpenSim.Region.ScriptEngine.Common
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foreach (Object item in inventory.Data)
|
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{
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LLUUID itemID;
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if(LLUUID.TryParse(item.ToString(), out itemID))
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if (LLUUID.TryParse(item.ToString(), out itemID))
|
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{
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itemList.Add(itemID);
|
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}
|
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else
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{
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itemID = GetTaskInventoryItem(item.ToString());
|
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if(itemID != LLUUID.Zero)
|
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if (itemID != LLUUID.Zero)
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itemList.Add(itemID);
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}
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}
|
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|
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if(itemList.Count == 0)
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if (itemList.Count == 0)
|
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return;
|
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m_ScriptEngine.World.MoveTaskInventoryItems(destID, category, m_host, itemList);
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@@ -4686,7 +4686,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
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{
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m_host.AddScriptLPS(1);
|
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|
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m_host.ScriptAccessPin = pin;
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m_host.ScriptAccessPin = pin;
|
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}
|
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|
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public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
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@@ -4701,38 +4701,38 @@ namespace OpenSim.Region.ScriptEngine.Common
|
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llSay(0, "Could not parse key " + target);
|
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return;
|
||||
}
|
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|
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// target must be a different prim than the one containing the script
|
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if (m_host.UUID == destId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
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// target must be a different prim than the one containing the script
|
||||
if (m_host.UUID == destId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// copy the first script found with this inventory name
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
{
|
||||
if (inv.Value.Name == name)
|
||||
{
|
||||
// make sure the object is a script
|
||||
if(10 == inv.Value.Type)
|
||||
{
|
||||
found = true;
|
||||
srcId = inv.Key;
|
||||
break;
|
||||
}
|
||||
// make sure the object is a script
|
||||
if (10 == inv.Value.Type)
|
||||
{
|
||||
found = true;
|
||||
srcId = inv.Key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
llSay(0, "Could not find script " + name);
|
||||
return;
|
||||
}
|
||||
|
||||
// the rest of the permission checks are done in RezScript, so check the pin there as well
|
||||
|
||||
if (!found)
|
||||
{
|
||||
llSay(0, "Could not find script " + name);
|
||||
return;
|
||||
}
|
||||
|
||||
// the rest of the permission checks are done in RezScript, so check the pin there as well
|
||||
World.RezScript(srcId, m_host, destId, pin, running, start_param);
|
||||
// this will cause the delay even if the script pin or permissions were wrong - seems ok
|
||||
System.Threading.Thread.Sleep(3000);
|
||||
// this will cause the delay even if the script pin or permissions were wrong - seems ok
|
||||
System.Threading.Thread.Sleep(3000);
|
||||
}
|
||||
|
||||
// remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval)
|
||||
@@ -5072,15 +5072,15 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
shapeBlock.ObjectLocalID = m_host.LocalId;
|
||||
shapeBlock.PathScaleX = 100;
|
||||
shapeBlock.PathScaleY = 150;
|
||||
|
||||
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
|
||||
{
|
||||
// default
|
||||
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
|
||||
}
|
||||
|
||||
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
|
||||
{
|
||||
// default
|
||||
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
|
||||
}
|
||||
|
||||
// retain pathcurve
|
||||
shapeBlock.PathCurve = m_host.Shape.PathCurve;
|
||||
@@ -5157,7 +5157,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
SetRot(part, q);
|
||||
|
||||
break;
|
||||
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE:
|
||||
if (remain < 3)
|
||||
return;
|
||||
@@ -5175,7 +5175,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
LSL_Types.Vector3 holesize;
|
||||
LSL_Types.Vector3 profilecut;
|
||||
|
||||
switch(code)
|
||||
switch (code)
|
||||
{
|
||||
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX:
|
||||
if (remain < 6)
|
||||
|
||||
@@ -1295,7 +1295,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
public override bool Equals(Object o)
|
||||
{
|
||||
if(!(o is LSLInteger))
|
||||
if (!(o is LSLInteger))
|
||||
return false;
|
||||
return value == ((LSLInteger)o).value;
|
||||
}
|
||||
@@ -1452,7 +1452,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
public override bool Equals(Object o)
|
||||
{
|
||||
if(!(o is LSLFloat))
|
||||
if (!(o is LSLFloat))
|
||||
return false;
|
||||
return value == ((LSLFloat)o).value;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,30 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;using Tools;
|
||||
//%+STRING_CONSTANT+3
|
||||
public class STRING_CONSTANT : TOKEN{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -132,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID);
|
||||
m_host.SetScriptEvents(itemID, eventFlags);
|
||||
m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { });
|
||||
if(postOnRez)
|
||||
if (postOnRez)
|
||||
{
|
||||
m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(startParam) });
|
||||
}
|
||||
|
||||
@@ -2044,7 +2044,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>();
|
||||
if(emailModule == null)
|
||||
if (emailModule == null)
|
||||
return;
|
||||
|
||||
emailModule.SendEmail(m_host.UUID, address, subject, message);
|
||||
@@ -2054,13 +2054,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>();
|
||||
if(emailModule == null)
|
||||
if (emailModule == null)
|
||||
return;
|
||||
Email email;
|
||||
|
||||
email = emailModule.GetNextEmail(m_host.UUID, address, subject);
|
||||
|
||||
if(email == null)
|
||||
if (email == null)
|
||||
return;
|
||||
|
||||
m_ScriptEngine.PostObjectEvent(m_host.LocalId,
|
||||
@@ -3163,7 +3163,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
if(add != 0)
|
||||
if (add != 0)
|
||||
m_host.ParentGroup.RootPart.AllowedDrop = true;
|
||||
else
|
||||
m_host.ParentGroup.RootPart.AllowedDrop = false;
|
||||
@@ -4283,7 +4283,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
{
|
||||
if(inv.Value.Name == name)
|
||||
if (inv.Value.Name == name)
|
||||
return inv.Key;
|
||||
}
|
||||
return LLUUID.Zero;
|
||||
@@ -4294,7 +4294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
LLUUID destID;
|
||||
if(!LLUUID.TryParse(destination, out destID))
|
||||
if (!LLUUID.TryParse(destination, out destID))
|
||||
return;
|
||||
|
||||
List<LLUUID> itemList = new List<LLUUID>();
|
||||
@@ -4302,19 +4302,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
foreach (Object item in inventory.Data)
|
||||
{
|
||||
LLUUID itemID;
|
||||
if(LLUUID.TryParse(item.ToString(), out itemID))
|
||||
if (LLUUID.TryParse(item.ToString(), out itemID))
|
||||
{
|
||||
itemList.Add(itemID);
|
||||
}
|
||||
else
|
||||
{
|
||||
itemID = GetTaskInventoryItem(item.ToString());
|
||||
if(itemID != LLUUID.Zero)
|
||||
if (itemID != LLUUID.Zero)
|
||||
itemList.Add(itemID);
|
||||
}
|
||||
}
|
||||
|
||||
if(itemList.Count == 0)
|
||||
if (itemList.Count == 0)
|
||||
return;
|
||||
|
||||
m_ScriptEngine.World.MoveTaskInventoryItems(destID, category, m_host, itemList);
|
||||
@@ -4985,7 +4985,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
LSL_Types.Vector3 holesize;
|
||||
LSL_Types.Vector3 profilecut;
|
||||
|
||||
switch(code)
|
||||
switch (code)
|
||||
{
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_BOX:
|
||||
if (remain < 6)
|
||||
|
||||
@@ -331,12 +331,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
Object[] parms = new Object[]
|
||||
{ localID, itemID, script, startParam, postOnRez};
|
||||
|
||||
lock(m_CompileQueue)
|
||||
lock (m_CompileQueue)
|
||||
{
|
||||
m_CompileQueue.Enqueue(parms);
|
||||
if(m_CurrentCompile == null)
|
||||
if (m_CurrentCompile == null)
|
||||
{
|
||||
if(m_firstStart)
|
||||
if (m_firstStart)
|
||||
{
|
||||
m_firstStart = false;
|
||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||
@@ -355,9 +355,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
{
|
||||
Thread.Sleep(30000);
|
||||
|
||||
lock(m_CompileQueue)
|
||||
lock (m_CompileQueue)
|
||||
{
|
||||
if(m_CompileQueue.Count > 0)
|
||||
if (m_CompileQueue.Count > 0)
|
||||
{
|
||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||
new WorkItemCallback(
|
||||
@@ -374,10 +374,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
public Object DoOnRezScriptQueue(Object dummy)
|
||||
{
|
||||
Object o;
|
||||
lock(m_CompileQueue)
|
||||
lock (m_CompileQueue)
|
||||
{
|
||||
o = m_CompileQueue.Dequeue();
|
||||
if(o == null)
|
||||
if (o == null)
|
||||
{
|
||||
m_CurrentCompile = null;
|
||||
return null;
|
||||
@@ -386,9 +386,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
|
||||
DoOnRezScript(o);
|
||||
|
||||
lock(m_CompileQueue)
|
||||
lock (m_CompileQueue)
|
||||
{
|
||||
if(m_CompileQueue.Count > 0)
|
||||
if (m_CompileQueue.Count > 0)
|
||||
{
|
||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||
new WorkItemCallback(
|
||||
@@ -1056,7 +1056,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
{
|
||||
m_RunEvents = false;
|
||||
Start();
|
||||
if(postOnRez)
|
||||
if (postOnRez)
|
||||
PostEvent(new EventParams("on_rez",
|
||||
new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
|
||||
}
|
||||
@@ -1078,7 +1078,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
Start();
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
if(postOnRez)
|
||||
if (postOnRez)
|
||||
PostEvent(new EventParams("on_rez",
|
||||
new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
|
||||
|
||||
@@ -1090,7 +1090,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
Start();
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
if(postOnRez)
|
||||
if (postOnRez)
|
||||
PostEvent(new EventParams("on_rez",
|
||||
new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
|
||||
}
|
||||
@@ -1102,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
|
||||
if(postOnRez)
|
||||
if (postOnRez)
|
||||
PostEvent(new EventParams("on_rez",
|
||||
new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
|
||||
}
|
||||
@@ -1215,7 +1215,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
// m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}",
|
||||
// m_PrimName, m_ScriptName, data.EventName, m_State);
|
||||
|
||||
if(!Running)
|
||||
if (!Running)
|
||||
return;
|
||||
|
||||
lock (m_EventQueue)
|
||||
@@ -1393,7 +1393,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
|
||||
m_Script.ResetVars();
|
||||
m_Engine.m_AsyncCommands.RemoveScript(m_LocalID, m_ItemID);
|
||||
if(m_CurrentEvent != "state_entry")
|
||||
if (m_CurrentEvent != "state_entry")
|
||||
{
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
|
||||
Reference in New Issue
Block a user