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https://github.com/opensim/opensim.git
synced 2026-08-08 18:25:33 +08:00
Copyright notices and formatting cleanup.
This commit is contained in:
@@ -31,18 +31,18 @@ using libsecondlife;
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namespace OpenSim.Region.Environment.Interfaces
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{
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public class Email
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{
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public string time;
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public string sender;
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public string subject;
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public string message;
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public int numLeft;
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}
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public class Email
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{
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public string time;
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public string sender;
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public string subject;
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public string message;
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public int numLeft;
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}
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public interface IEmailModule : IRegionModule
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{
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void SendEmail(LLUUID objectID, string address, string subject, string body);
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Email GetNextEmail(LLUUID objectID, string sender, string subject);
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void SendEmail(LLUUID objectID, string address, string subject, string body);
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Email GetNextEmail(LLUUID objectID, string sender, string subject);
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}
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}
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@@ -33,6 +33,6 @@ namespace OpenSim.Region.Environment.Interfaces
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{
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public interface IScriptModule : IRegionModule
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{
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bool GetScriptRunning(LLUUID objectID, LLUUID itemID);
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bool GetScriptRunning(LLUUID objectID, LLUUID itemID);
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}
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}
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@@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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@@ -24,9 +51,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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// Scenes by Region Handle
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private Dictionary<ulong, Scene> m_Scenes =
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new Dictionary<ulong, Scene>();
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new Dictionary<ulong, Scene>();
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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public void Initialise(Scene scene, IConfigSource config)
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{
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@@ -34,8 +61,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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IConfig startupConfig = m_Config.Configs["Startup"];
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m_Enabled = (startupConfig.GetString("emailmodule",
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"DefaultEmailModule") == "DefaultEmailModule");
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m_Enabled = (startupConfig.GetString("emailmodule",
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"DefaultEmailModule") == "DefaultEmailModule");
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// It's a go!
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if (m_Enabled)
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@@ -79,12 +106,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
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}
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public void SendEmail(LLUUID objectID, string address, string subject, string body)
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{
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}
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{
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}
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public Email GetNextEmail(LLUUID objectID, string sender, string subject)
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{
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return null;
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}
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}
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public Email GetNextEmail(LLUUID objectID, string sender, string subject)
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{
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return null;
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}
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}
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}
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@@ -995,7 +995,7 @@ namespace OpenSim.Region.Environment.Scenes
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else
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{
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CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(avatarId);
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if(profile == null || profile.RootFolder == null)
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if (profile == null || profile.RootFolder == null)
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{
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.Environment.Scenes
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return;
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}
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if(part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.AllowInventoryDrop) == 0)
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if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.AllowInventoryDrop) == 0)
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{
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// object cannot copy items to an object owned by a different owner
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// unless llAllowInventoryDrop has been called
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@@ -1049,7 +1049,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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// must have both move and modify permission to put an item in an object
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if((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0 )
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if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0)
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{
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return;
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}
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@@ -1099,7 +1099,7 @@ namespace OpenSim.Region.Environment.Scenes
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ScenePresence avatar;
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if(TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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if (TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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{
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destPart.GetProperties(avatar.ControllingClient);
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}
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@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void MoveTaskInventoryItems(LLUUID destID, string category, SceneObjectPart host, List<LLUUID> items)
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{
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CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(destID);
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if(profile == null || profile.RootFolder == null)
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if (profile == null || profile.RootFolder == null)
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{
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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@@ -1325,8 +1325,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="itemID"> </param>
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/// <param name="localID"></param>
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public void RezScript(LLUUID srcId, SceneObjectPart srcPart, LLUUID destId, int pin, int running, int start_param)
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{
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TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId);
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{
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TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId);
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if (srcTaskItem == null)
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{
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@@ -1348,29 +1348,29 @@ namespace OpenSim.Region.Environment.Scenes
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destId);
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return;
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}
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// Must own the object, and have modify rights
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if(srcPart.OwnerID != destPart.OwnerID)
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if (srcPart.OwnerID != destPart.OwnerID)
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return;
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if((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
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if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
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return;
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if (destPart.ScriptAccessPin != pin)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: " +
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"Script in object {0} : {1}, attempted to load script {2} : {3} into object {4} : {5} with invalid pin {6}",
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srcPart.Name, srcId, srcTaskItem.Name, srcTaskItem.ItemID, destPart.Name, destId, pin);
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// the LSL Wiki says we are supposed to shout on the DEBUG_CHANNEL -
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// "Object: Task Object trying to illegally load script onto task Other_Object!"
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// How do we shout from in here?
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return;
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}
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TaskInventoryItem destTaskItem = new TaskInventoryItem();
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destTaskItem.ItemID = LLUUID.Random();
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if (destPart.ScriptAccessPin != pin)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: " +
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"Script in object {0} : {1}, attempted to load script {2} : {3} into object {4} : {5} with invalid pin {6}",
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srcPart.Name, srcId, srcTaskItem.Name, srcTaskItem.ItemID, destPart.Name, destId, pin);
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// the LSL Wiki says we are supposed to shout on the DEBUG_CHANNEL -
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// "Object: Task Object trying to illegally load script onto task Other_Object!"
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// How do we shout from in here?
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return;
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}
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TaskInventoryItem destTaskItem = new TaskInventoryItem();
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destTaskItem.ItemID = LLUUID.Random();
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destTaskItem.CreatorID = srcTaskItem.CreatorID;
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destTaskItem.AssetID = srcTaskItem.AssetID;
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destTaskItem.GroupID = destPart.GroupID;
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@@ -1405,25 +1405,25 @@ namespace OpenSim.Region.Environment.Scenes
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destTaskItem.Name = srcTaskItem.Name;
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destTaskItem.InvType = srcTaskItem.InvType;
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destTaskItem.Type = srcTaskItem.Type;
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destPart.AddInventoryItemExclusive(destTaskItem);
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if (running > 0)
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{
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if (ExternalChecks.ExternalChecksCanRunScript(destTaskItem.AssetID, destPart.UUID, destPart.OwnerID))
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{
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if (running > 0)
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{
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if (ExternalChecks.ExternalChecksCanRunScript(destTaskItem.AssetID, destPart.UUID, destPart.OwnerID))
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{
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destPart.CreateScriptInstance(destTaskItem, 0, false);
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}
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}
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ScenePresence avatar;
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if(TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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}
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}
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ScenePresence avatar;
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if (TryGetAvatar(srcTaskItem.OwnerID, out avatar))
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{
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destPart.GetProperties(avatar.ControllingClient);
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}
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}
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}
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/// <summary>
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/// Called when an object is removed from the environment into inventory.
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/// </summary>
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@@ -1497,7 +1497,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_inventoryTicker.Elapsed += InventoryRunDeleteTimer;
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}
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lock(m_inventoryDeletes)
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lock (m_inventoryDeletes)
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{
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DeleteToInventoryHolder dtis = new DeleteToInventoryHolder();
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dtis.DeRezPacket = DeRezPacket;
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@@ -2246,7 +2246,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void GetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID)
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{
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IScriptModule scriptModule = RequestModuleInterface<IScriptModule>();
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if(scriptModule == null)
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if (scriptModule == null)
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return;
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controllingClient.SendScriptRunningReply(objectID, itemID,
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@@ -2256,10 +2256,10 @@ namespace OpenSim.Region.Environment.Scenes
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public void SetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID, bool running)
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{
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SceneObjectPart part = GetSceneObjectPart(objectID);
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if(part == null)
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if (part == null)
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return;
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if(running)
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if (running)
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EventManager.TriggerStartScript(part.LocalId, itemID);
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else
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EventManager.TriggerStopScript(part.LocalId, itemID);
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@@ -292,7 +292,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void AddInventoryItemExclusive(TaskInventoryItem item)
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{
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List<TaskInventoryItem> il = new List<TaskInventoryItem>(m_taskInventory.Values);
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foreach(TaskInventoryItem i in il)
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foreach (TaskInventoryItem i in il)
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{
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if (i.Name == item.Name)
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{
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@@ -1,5 +1,3 @@
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#region Header
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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@@ -27,8 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion Header
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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@@ -1093,8 +1093,8 @@ namespace OpenSim.Region.Environment.Scenes
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);
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//look for prims with explicit sit targets that are available
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foreach(SceneObjectPart part in partArray) {
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foreach (SceneObjectPart part in partArray)
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{
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// Is a sit target available?
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Vector3 avSitOffSet = part.GetSitTargetPosition();
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Quaternion avSitOrientation = part.GetSitTargetOrientation();
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