Copyright notices and formatting cleanup.

This commit is contained in:
Jeff Ames
2008-07-06 14:02:22 +00:00
parent 34cac351cb
commit d470d30c09
22 changed files with 991 additions and 887 deletions

View File

@@ -3211,7 +3211,7 @@ namespace OpenSim.Region.ScriptEngine.Common
{
m_host.AddScriptLPS(1);
if(add != 0)
if (add != 0)
m_host.ParentGroup.RootPart.AllowedDrop = true;
else
m_host.ParentGroup.RootPart.AllowedDrop = false;
@@ -4408,7 +4408,7 @@ namespace OpenSim.Region.ScriptEngine.Common
{
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if(inv.Value.Name == name)
if (inv.Value.Name == name)
return inv.Key;
}
return LLUUID.Zero;
@@ -4419,7 +4419,7 @@ namespace OpenSim.Region.ScriptEngine.Common
m_host.AddScriptLPS(1);
LLUUID destID;
if(!LLUUID.TryParse(destination, out destID))
if (!LLUUID.TryParse(destination, out destID))
return;
List<LLUUID> itemList = new List<LLUUID>();
@@ -4427,19 +4427,19 @@ namespace OpenSim.Region.ScriptEngine.Common
foreach (Object item in inventory.Data)
{
LLUUID itemID;
if(LLUUID.TryParse(item.ToString(), out itemID))
if (LLUUID.TryParse(item.ToString(), out itemID))
{
itemList.Add(itemID);
}
else
{
itemID = GetTaskInventoryItem(item.ToString());
if(itemID != LLUUID.Zero)
if (itemID != LLUUID.Zero)
itemList.Add(itemID);
}
}
if(itemList.Count == 0)
if (itemList.Count == 0)
return;
m_ScriptEngine.World.MoveTaskInventoryItems(destID, category, m_host, itemList);
@@ -4686,7 +4686,7 @@ namespace OpenSim.Region.ScriptEngine.Common
{
m_host.AddScriptLPS(1);
m_host.ScriptAccessPin = pin;
m_host.ScriptAccessPin = pin;
}
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
@@ -4701,38 +4701,38 @@ namespace OpenSim.Region.ScriptEngine.Common
llSay(0, "Could not parse key " + target);
return;
}
// target must be a different prim than the one containing the script
if (m_host.UUID == destId)
{
return;
}
// target must be a different prim than the one containing the script
if (m_host.UUID == destId)
{
return;
}
// copy the first script found with this inventory name
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if (inv.Value.Name == name)
{
// make sure the object is a script
if(10 == inv.Value.Type)
{
found = true;
srcId = inv.Key;
break;
}
// make sure the object is a script
if (10 == inv.Value.Type)
{
found = true;
srcId = inv.Key;
break;
}
}
}
if (!found)
{
llSay(0, "Could not find script " + name);
return;
}
// the rest of the permission checks are done in RezScript, so check the pin there as well
if (!found)
{
llSay(0, "Could not find script " + name);
return;
}
// the rest of the permission checks are done in RezScript, so check the pin there as well
World.RezScript(srcId, m_host, destId, pin, running, start_param);
// this will cause the delay even if the script pin or permissions were wrong - seems ok
System.Threading.Thread.Sleep(3000);
// this will cause the delay even if the script pin or permissions were wrong - seems ok
System.Threading.Thread.Sleep(3000);
}
// remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval)
@@ -5072,15 +5072,15 @@ namespace OpenSim.Region.ScriptEngine.Common
shapeBlock.ObjectLocalID = m_host.LocalId;
shapeBlock.PathScaleX = 100;
shapeBlock.PathScaleY = 150;
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
{
// default
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
}
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
{
// default
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
}
// retain pathcurve
shapeBlock.PathCurve = m_host.Shape.PathCurve;
@@ -5157,7 +5157,7 @@ namespace OpenSim.Region.ScriptEngine.Common
SetRot(part, q);
break;
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE:
if (remain < 3)
return;
@@ -5175,7 +5175,7 @@ namespace OpenSim.Region.ScriptEngine.Common
LSL_Types.Vector3 holesize;
LSL_Types.Vector3 profilecut;
switch(code)
switch (code)
{
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX:
if (remain < 6)

View File

@@ -1295,7 +1295,7 @@ namespace OpenSim.Region.ScriptEngine.Common
public override bool Equals(Object o)
{
if(!(o is LSLInteger))
if (!(o is LSLInteger))
return false;
return value == ((LSLInteger)o).value;
}
@@ -1452,7 +1452,7 @@ namespace OpenSim.Region.ScriptEngine.Common
public override bool Equals(Object o)
{
if(!(o is LSLFloat))
if (!(o is LSLFloat))
return false;
return value == ((LSLFloat)o).value;
}