mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
Copyright notices and formatting cleanup.
This commit is contained in:
@@ -3211,7 +3211,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
if(add != 0)
|
||||
if (add != 0)
|
||||
m_host.ParentGroup.RootPart.AllowedDrop = true;
|
||||
else
|
||||
m_host.ParentGroup.RootPart.AllowedDrop = false;
|
||||
@@ -4408,7 +4408,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
{
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
{
|
||||
if(inv.Value.Name == name)
|
||||
if (inv.Value.Name == name)
|
||||
return inv.Key;
|
||||
}
|
||||
return LLUUID.Zero;
|
||||
@@ -4419,7 +4419,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
LLUUID destID;
|
||||
if(!LLUUID.TryParse(destination, out destID))
|
||||
if (!LLUUID.TryParse(destination, out destID))
|
||||
return;
|
||||
|
||||
List<LLUUID> itemList = new List<LLUUID>();
|
||||
@@ -4427,19 +4427,19 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
foreach (Object item in inventory.Data)
|
||||
{
|
||||
LLUUID itemID;
|
||||
if(LLUUID.TryParse(item.ToString(), out itemID))
|
||||
if (LLUUID.TryParse(item.ToString(), out itemID))
|
||||
{
|
||||
itemList.Add(itemID);
|
||||
}
|
||||
else
|
||||
{
|
||||
itemID = GetTaskInventoryItem(item.ToString());
|
||||
if(itemID != LLUUID.Zero)
|
||||
if (itemID != LLUUID.Zero)
|
||||
itemList.Add(itemID);
|
||||
}
|
||||
}
|
||||
|
||||
if(itemList.Count == 0)
|
||||
if (itemList.Count == 0)
|
||||
return;
|
||||
|
||||
m_ScriptEngine.World.MoveTaskInventoryItems(destID, category, m_host, itemList);
|
||||
@@ -4686,7 +4686,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
m_host.ScriptAccessPin = pin;
|
||||
m_host.ScriptAccessPin = pin;
|
||||
}
|
||||
|
||||
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
|
||||
@@ -4701,38 +4701,38 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
llSay(0, "Could not parse key " + target);
|
||||
return;
|
||||
}
|
||||
|
||||
// target must be a different prim than the one containing the script
|
||||
if (m_host.UUID == destId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// target must be a different prim than the one containing the script
|
||||
if (m_host.UUID == destId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// copy the first script found with this inventory name
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
{
|
||||
if (inv.Value.Name == name)
|
||||
{
|
||||
// make sure the object is a script
|
||||
if(10 == inv.Value.Type)
|
||||
{
|
||||
found = true;
|
||||
srcId = inv.Key;
|
||||
break;
|
||||
}
|
||||
// make sure the object is a script
|
||||
if (10 == inv.Value.Type)
|
||||
{
|
||||
found = true;
|
||||
srcId = inv.Key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
llSay(0, "Could not find script " + name);
|
||||
return;
|
||||
}
|
||||
|
||||
// the rest of the permission checks are done in RezScript, so check the pin there as well
|
||||
|
||||
if (!found)
|
||||
{
|
||||
llSay(0, "Could not find script " + name);
|
||||
return;
|
||||
}
|
||||
|
||||
// the rest of the permission checks are done in RezScript, so check the pin there as well
|
||||
World.RezScript(srcId, m_host, destId, pin, running, start_param);
|
||||
// this will cause the delay even if the script pin or permissions were wrong - seems ok
|
||||
System.Threading.Thread.Sleep(3000);
|
||||
// this will cause the delay even if the script pin or permissions were wrong - seems ok
|
||||
System.Threading.Thread.Sleep(3000);
|
||||
}
|
||||
|
||||
// remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval)
|
||||
@@ -5072,15 +5072,15 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
shapeBlock.ObjectLocalID = m_host.LocalId;
|
||||
shapeBlock.PathScaleX = 100;
|
||||
shapeBlock.PathScaleY = 150;
|
||||
|
||||
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
|
||||
{
|
||||
// default
|
||||
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
|
||||
}
|
||||
|
||||
if (type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_CYLINDER &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_PLANE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE &&
|
||||
type != (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_TORUS)
|
||||
{
|
||||
// default
|
||||
type = (int)BuiltIn_Commands_BaseClass.PRIM_SCULPT_TYPE_SPHERE;
|
||||
}
|
||||
|
||||
// retain pathcurve
|
||||
shapeBlock.PathCurve = m_host.Shape.PathCurve;
|
||||
@@ -5157,7 +5157,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
SetRot(part, q);
|
||||
|
||||
break;
|
||||
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE:
|
||||
if (remain < 3)
|
||||
return;
|
||||
@@ -5175,7 +5175,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
LSL_Types.Vector3 holesize;
|
||||
LSL_Types.Vector3 profilecut;
|
||||
|
||||
switch(code)
|
||||
switch (code)
|
||||
{
|
||||
case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX:
|
||||
if (remain < 6)
|
||||
|
||||
@@ -1295,7 +1295,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
public override bool Equals(Object o)
|
||||
{
|
||||
if(!(o is LSLInteger))
|
||||
if (!(o is LSLInteger))
|
||||
return false;
|
||||
return value == ((LSLInteger)o).value;
|
||||
}
|
||||
@@ -1452,7 +1452,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
public override bool Equals(Object o)
|
||||
{
|
||||
if(!(o is LSLFloat))
|
||||
if (!(o is LSLFloat))
|
||||
return false;
|
||||
return value == ((LSLFloat)o).value;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user