diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index fc1896027d..c9b134cc4e 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs @@ -426,7 +426,7 @@ public sealed class BSCharacter : BSPhysObject m_targetVelocity = value; OMV.Vector3 targetVel = value; if (_setAlwaysRun && !_flying) - targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 0f); + targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 1f); if (m_moveActor != null) m_moveActor.SetVelocityAndTarget(RawVelocity, targetVel, false /* inTaintTime */);