remember heap used by locals

This commit is contained in:
UbitUmarov
2025-08-02 17:28:35 +01:00
parent 484ecad89e
commit d504d1f679
3 changed files with 24 additions and 2 deletions

View File

@@ -544,6 +544,13 @@ namespace OpenSim.Region.ScriptEngine.Yengine
MigrateInEventHandler(ms);
}
XmlElement localHeapN = (XmlElement)scriptStateN.SelectSingleNode("LHeapUse");
if (localHeapN != null)
m_localsHeapUsed = int.Parse(localHeapN.InnerText);
//XmlElement stkN = (XmlElement)scriptStateN.SelectSingleNode("stkLft");
//if (stkN != null)
// m_StackLeft = int.Parse(stkN.InnerText);
XmlElement permissionsN = (XmlElement)scriptStateN.SelectSingleNode("Permissions");
m_Item.PermsGranter = new UUID(permissionsN.GetAttribute("granter"));
m_Item.PermsMask = Convert.ToInt32(permissionsN.GetAttribute("mask"));