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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
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@@ -142,6 +142,8 @@ namespace OpenSim.Services.Interfaces
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/// <returns>true if the item was successfully updated</returns>
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bool UpdateItem(InventoryItemBase item);
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bool MoveItems(UUID ownerID, List<InventoryItemBase> items);
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/// <summary>
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/// Delete an item from the user's inventory
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/// </summary>
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