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Update svn properties. Minor formatting cleanup.
This commit is contained in:
@@ -1,364 +1,364 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.IO;
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||||
using System.Net;
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||||
using System.Text;
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||||
using System.Threading;
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||||
using libsecondlife;
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||||
using Nini.Config;
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||||
using OpenSim.Framework;
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||||
using OpenSim.Region.Environment.Interfaces;
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||||
using OpenSim.Region.Environment.Scenes;
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||||
|
||||
/*****************************************************
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||||
*
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||||
* ScriptsHttpRequests
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||||
*
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||||
* Implements the llHttpRequest and http_response
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||||
* callback.
|
||||
*
|
||||
* Some stuff was already in LSLLongCmdHandler, and then
|
||||
* there was this file with a stub class in it. So,
|
||||
* I am moving some of the objects and functions out of
|
||||
* LSLLongCmdHandler, such as the HttpRequestClass, the
|
||||
* start and stop methods, and setting up pending and
|
||||
* completed queues. These are processed in the
|
||||
* LSLLongCmdHandler polling loop. Similiar to the
|
||||
* XMLRPCModule, since that seems to work.
|
||||
*
|
||||
* //TODO
|
||||
*
|
||||
* This probably needs some throttling mechanism but
|
||||
* its wide open right now. This applies to both
|
||||
* number of requests and data volume.
|
||||
*
|
||||
* Linden puts all kinds of header fields in the requests.
|
||||
* Not doing any of that:
|
||||
* User-Agent
|
||||
* X-SecondLife-Shard
|
||||
* X-SecondLife-Object-Name
|
||||
* X-SecondLife-Object-Key
|
||||
* X-SecondLife-Region
|
||||
* X-SecondLife-Local-Position
|
||||
* X-SecondLife-Local-Velocity
|
||||
* X-SecondLife-Local-Rotation
|
||||
* X-SecondLife-Owner-Name
|
||||
* X-SecondLife-Owner-Key
|
||||
*
|
||||
* HTTPS support
|
||||
*
|
||||
* Configurable timeout?
|
||||
* Configurable max repsonse size?
|
||||
* Configurable
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||||
*
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||||
* **************************************************/
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||||
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||||
namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
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||||
{
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||||
public class HttpRequestModule : IRegionModule, IHttpRequests
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||||
{
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private object HttpListLock = new object();
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||||
private int httpTimeout = 30000;
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||||
private string m_name = "HttpScriptRequests";
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||||
|
||||
// <request id, HttpRequestClass>
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private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
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||||
private Scene m_scene;
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||||
private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
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||||
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||||
public HttpRequestModule()
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||||
{
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||||
}
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||||
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||||
#region IHttpRequests Members
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||||
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||||
public LLUUID MakeHttpRequest(string url, string parameters, string body)
|
||||
{
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||||
return LLUUID.Zero;
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||||
}
|
||||
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||||
public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body)
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{
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LLUUID reqID = LLUUID.Random();
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HttpRequestClass htc = new HttpRequestClass();
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// Partial implementation: support for parameter flags needed
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||||
// see http://wiki.secondlife.com/wiki/LlHTTPRequest
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||||
//
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||||
// Parameters are expected in {key, value, ... , key, value}
|
||||
if (parameters != null)
|
||||
{
|
||||
string[] parms = parameters.ToArray();
|
||||
for (int i = 0; i < parms.Length / 2; i += 2)
|
||||
{
|
||||
switch (Int32.Parse(parms[i]))
|
||||
{
|
||||
case HttpRequestClass.HTTP_METHOD:
|
||||
|
||||
htc.httpMethod = parms[i + 1];
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||||
break;
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||||
|
||||
case HttpRequestClass.HTTP_MIMETYPE:
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||||
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||||
htc.httpMIMEType = parms[i + 1];
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||||
break;
|
||||
|
||||
case HttpRequestClass.HTTP_BODY_MAXLENGTH:
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||||
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||||
// TODO implement me
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||||
break;
|
||||
|
||||
case HttpRequestClass.HTTP_VERIFY_CERT:
|
||||
|
||||
// TODO implement me
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
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||||
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||||
htc.localID = localID;
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||||
htc.itemID = itemID;
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||||
htc.url = url;
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htc.reqID = reqID;
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||||
htc.httpTimeout = httpTimeout;
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||||
htc.outbound_body = body;
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||||
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||||
lock (HttpListLock)
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||||
{
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||||
m_pendingRequests.Add(reqID, htc);
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||||
}
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||||
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||||
htc.process();
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||||
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||||
return reqID;
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||||
}
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||||
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||||
public void StopHttpRequest(uint m_localID, LLUUID m_itemID)
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||||
{
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||||
if (m_pendingRequests != null)
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||||
{
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||||
lock (HttpListLock)
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||||
{
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||||
HttpRequestClass tmpReq;
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||||
if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
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||||
{
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||||
tmpReq.Stop();
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||||
m_pendingRequests.Remove(m_itemID);
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||||
}
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||||
}
|
||||
}
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||||
}
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||||
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||||
/*
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||||
* TODO
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||||
* Not sure how important ordering is is here - the next first
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||||
* one completed in the list is returned, based soley on its list
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||||
* position, not the order in which the request was started or
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||||
* finsihed. I thought about setting up a queue for this, but
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||||
* it will need some refactoring and this works 'enough' right now
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||||
*/
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||||
|
||||
public HttpRequestClass GetNextCompletedRequest()
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||||
{
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||||
lock (HttpListLock)
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||||
{
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||||
foreach (LLUUID luid in m_pendingRequests.Keys)
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||||
{
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||||
HttpRequestClass tmpReq;
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||||
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||||
if (m_pendingRequests.TryGetValue(luid, out tmpReq))
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||||
{
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||||
if (tmpReq.finished)
|
||||
{
|
||||
return tmpReq;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void RemoveCompletedRequest(LLUUID id)
|
||||
{
|
||||
lock (HttpListLock)
|
||||
{
|
||||
HttpRequestClass tmpReq;
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||||
if (m_pendingRequests.TryGetValue(id, out tmpReq))
|
||||
{
|
||||
tmpReq.Stop();
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||||
tmpReq = null;
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||||
m_pendingRequests.Remove(id);
|
||||
}
|
||||
}
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||||
}
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||||
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||||
#endregion
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||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
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||||
{
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||||
m_scene = scene;
|
||||
|
||||
m_scene.RegisterModuleInterface<IHttpRequests>(this);
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||||
|
||||
m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>();
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return m_name; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class HttpRequestClass
|
||||
{
|
||||
// Constants for parameters
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||||
public const int HTTP_BODY_MAXLENGTH = 2;
|
||||
public const int HTTP_METHOD = 0;
|
||||
public const int HTTP_MIMETYPE = 1;
|
||||
public const int HTTP_VERIFY_CERT = 3;
|
||||
public bool finished;
|
||||
public int httpBodyMaxLen = 2048; // not implemented
|
||||
|
||||
// Parameter members and default values
|
||||
public string httpMethod = "GET";
|
||||
public string httpMIMEType = "text/plain;charset=utf-8";
|
||||
private Thread httpThread;
|
||||
public int httpTimeout;
|
||||
public bool httpVerifyCert = true; // not implemented
|
||||
|
||||
// Request info
|
||||
public LLUUID itemID;
|
||||
public uint localID;
|
||||
public DateTime next;
|
||||
public string outbound_body;
|
||||
public LLUUID reqID;
|
||||
public HttpWebRequest request;
|
||||
public string response_body;
|
||||
public List<string> response_metadata;
|
||||
public int status;
|
||||
public string url;
|
||||
|
||||
public void process()
|
||||
{
|
||||
httpThread = new Thread(SendRequest);
|
||||
httpThread.Name = "HttpRequestThread";
|
||||
httpThread.Priority = ThreadPriority.BelowNormal;
|
||||
httpThread.IsBackground = true;
|
||||
finished = false;
|
||||
httpThread.Start();
|
||||
ThreadTracker.Add(httpThread);
|
||||
}
|
||||
|
||||
/*
|
||||
* TODO: More work on the response codes. Right now
|
||||
* returning 200 for success or 499 for exception
|
||||
*/
|
||||
|
||||
public void SendRequest()
|
||||
{
|
||||
HttpWebResponse response = null;
|
||||
StringBuilder sb = new StringBuilder();
|
||||
byte[] buf = new byte[8192];
|
||||
string tempString = null;
|
||||
int count = 0;
|
||||
|
||||
try
|
||||
{
|
||||
request = (HttpWebRequest)
|
||||
WebRequest.Create(url);
|
||||
request.Method = httpMethod;
|
||||
request.ContentType = httpMIMEType;
|
||||
|
||||
request.Timeout = httpTimeout;
|
||||
// execute the request
|
||||
response = (HttpWebResponse)
|
||||
request.GetResponse();
|
||||
|
||||
Stream resStream = response.GetResponseStream();
|
||||
|
||||
do
|
||||
{
|
||||
// fill the buffer with data
|
||||
count = resStream.Read(buf, 0, buf.Length);
|
||||
|
||||
// make sure we read some data
|
||||
if (count != 0)
|
||||
{
|
||||
// translate from bytes to ASCII text
|
||||
tempString = Encoding.UTF8.GetString(buf, 0, count);
|
||||
|
||||
// continue building the string
|
||||
sb.Append(tempString);
|
||||
}
|
||||
} while (count > 0); // any more data to read?
|
||||
|
||||
response_body = sb.ToString();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
status = 499;
|
||||
response_body = e.Message;
|
||||
finished = true;
|
||||
return;
|
||||
}
|
||||
|
||||
status = 200;
|
||||
finished = true;
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
try
|
||||
{
|
||||
httpThread.Abort();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using libsecondlife;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
/*****************************************************
|
||||
*
|
||||
* ScriptsHttpRequests
|
||||
*
|
||||
* Implements the llHttpRequest and http_response
|
||||
* callback.
|
||||
*
|
||||
* Some stuff was already in LSLLongCmdHandler, and then
|
||||
* there was this file with a stub class in it. So,
|
||||
* I am moving some of the objects and functions out of
|
||||
* LSLLongCmdHandler, such as the HttpRequestClass, the
|
||||
* start and stop methods, and setting up pending and
|
||||
* completed queues. These are processed in the
|
||||
* LSLLongCmdHandler polling loop. Similiar to the
|
||||
* XMLRPCModule, since that seems to work.
|
||||
*
|
||||
* //TODO
|
||||
*
|
||||
* This probably needs some throttling mechanism but
|
||||
* its wide open right now. This applies to both
|
||||
* number of requests and data volume.
|
||||
*
|
||||
* Linden puts all kinds of header fields in the requests.
|
||||
* Not doing any of that:
|
||||
* User-Agent
|
||||
* X-SecondLife-Shard
|
||||
* X-SecondLife-Object-Name
|
||||
* X-SecondLife-Object-Key
|
||||
* X-SecondLife-Region
|
||||
* X-SecondLife-Local-Position
|
||||
* X-SecondLife-Local-Velocity
|
||||
* X-SecondLife-Local-Rotation
|
||||
* X-SecondLife-Owner-Name
|
||||
* X-SecondLife-Owner-Key
|
||||
*
|
||||
* HTTPS support
|
||||
*
|
||||
* Configurable timeout?
|
||||
* Configurable max repsonse size?
|
||||
* Configurable
|
||||
*
|
||||
* **************************************************/
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
|
||||
{
|
||||
public class HttpRequestModule : IRegionModule, IHttpRequests
|
||||
{
|
||||
private object HttpListLock = new object();
|
||||
private int httpTimeout = 30000;
|
||||
private string m_name = "HttpScriptRequests";
|
||||
|
||||
// <request id, HttpRequestClass>
|
||||
private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
|
||||
private Scene m_scene;
|
||||
private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
|
||||
|
||||
public HttpRequestModule()
|
||||
{
|
||||
}
|
||||
|
||||
#region IHttpRequests Members
|
||||
|
||||
public LLUUID MakeHttpRequest(string url, string parameters, string body)
|
||||
{
|
||||
return LLUUID.Zero;
|
||||
}
|
||||
|
||||
public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body)
|
||||
{
|
||||
LLUUID reqID = LLUUID.Random();
|
||||
HttpRequestClass htc = new HttpRequestClass();
|
||||
|
||||
// Partial implementation: support for parameter flags needed
|
||||
// see http://wiki.secondlife.com/wiki/LlHTTPRequest
|
||||
//
|
||||
// Parameters are expected in {key, value, ... , key, value}
|
||||
if (parameters != null)
|
||||
{
|
||||
string[] parms = parameters.ToArray();
|
||||
for (int i = 0; i < parms.Length / 2; i += 2)
|
||||
{
|
||||
switch (Int32.Parse(parms[i]))
|
||||
{
|
||||
case HttpRequestClass.HTTP_METHOD:
|
||||
|
||||
htc.httpMethod = parms[i + 1];
|
||||
break;
|
||||
|
||||
case HttpRequestClass.HTTP_MIMETYPE:
|
||||
|
||||
htc.httpMIMEType = parms[i + 1];
|
||||
break;
|
||||
|
||||
case HttpRequestClass.HTTP_BODY_MAXLENGTH:
|
||||
|
||||
// TODO implement me
|
||||
break;
|
||||
|
||||
case HttpRequestClass.HTTP_VERIFY_CERT:
|
||||
|
||||
// TODO implement me
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
htc.localID = localID;
|
||||
htc.itemID = itemID;
|
||||
htc.url = url;
|
||||
htc.reqID = reqID;
|
||||
htc.httpTimeout = httpTimeout;
|
||||
htc.outbound_body = body;
|
||||
|
||||
lock (HttpListLock)
|
||||
{
|
||||
m_pendingRequests.Add(reqID, htc);
|
||||
}
|
||||
|
||||
htc.process();
|
||||
|
||||
return reqID;
|
||||
}
|
||||
|
||||
public void StopHttpRequest(uint m_localID, LLUUID m_itemID)
|
||||
{
|
||||
if (m_pendingRequests != null)
|
||||
{
|
||||
lock (HttpListLock)
|
||||
{
|
||||
HttpRequestClass tmpReq;
|
||||
if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
|
||||
{
|
||||
tmpReq.Stop();
|
||||
m_pendingRequests.Remove(m_itemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* TODO
|
||||
* Not sure how important ordering is is here - the next first
|
||||
* one completed in the list is returned, based soley on its list
|
||||
* position, not the order in which the request was started or
|
||||
* finsihed. I thought about setting up a queue for this, but
|
||||
* it will need some refactoring and this works 'enough' right now
|
||||
*/
|
||||
|
||||
public HttpRequestClass GetNextCompletedRequest()
|
||||
{
|
||||
lock (HttpListLock)
|
||||
{
|
||||
foreach (LLUUID luid in m_pendingRequests.Keys)
|
||||
{
|
||||
HttpRequestClass tmpReq;
|
||||
|
||||
if (m_pendingRequests.TryGetValue(luid, out tmpReq))
|
||||
{
|
||||
if (tmpReq.finished)
|
||||
{
|
||||
return tmpReq;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void RemoveCompletedRequest(LLUUID id)
|
||||
{
|
||||
lock (HttpListLock)
|
||||
{
|
||||
HttpRequestClass tmpReq;
|
||||
if (m_pendingRequests.TryGetValue(id, out tmpReq))
|
||||
{
|
||||
tmpReq.Stop();
|
||||
tmpReq = null;
|
||||
m_pendingRequests.Remove(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
m_scene = scene;
|
||||
|
||||
m_scene.RegisterModuleInterface<IHttpRequests>(this);
|
||||
|
||||
m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>();
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return m_name; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class HttpRequestClass
|
||||
{
|
||||
// Constants for parameters
|
||||
public const int HTTP_BODY_MAXLENGTH = 2;
|
||||
public const int HTTP_METHOD = 0;
|
||||
public const int HTTP_MIMETYPE = 1;
|
||||
public const int HTTP_VERIFY_CERT = 3;
|
||||
public bool finished;
|
||||
public int httpBodyMaxLen = 2048; // not implemented
|
||||
|
||||
// Parameter members and default values
|
||||
public string httpMethod = "GET";
|
||||
public string httpMIMEType = "text/plain;charset=utf-8";
|
||||
private Thread httpThread;
|
||||
public int httpTimeout;
|
||||
public bool httpVerifyCert = true; // not implemented
|
||||
|
||||
// Request info
|
||||
public LLUUID itemID;
|
||||
public uint localID;
|
||||
public DateTime next;
|
||||
public string outbound_body;
|
||||
public LLUUID reqID;
|
||||
public HttpWebRequest request;
|
||||
public string response_body;
|
||||
public List<string> response_metadata;
|
||||
public int status;
|
||||
public string url;
|
||||
|
||||
public void process()
|
||||
{
|
||||
httpThread = new Thread(SendRequest);
|
||||
httpThread.Name = "HttpRequestThread";
|
||||
httpThread.Priority = ThreadPriority.BelowNormal;
|
||||
httpThread.IsBackground = true;
|
||||
finished = false;
|
||||
httpThread.Start();
|
||||
ThreadTracker.Add(httpThread);
|
||||
}
|
||||
|
||||
/*
|
||||
* TODO: More work on the response codes. Right now
|
||||
* returning 200 for success or 499 for exception
|
||||
*/
|
||||
|
||||
public void SendRequest()
|
||||
{
|
||||
HttpWebResponse response = null;
|
||||
StringBuilder sb = new StringBuilder();
|
||||
byte[] buf = new byte[8192];
|
||||
string tempString = null;
|
||||
int count = 0;
|
||||
|
||||
try
|
||||
{
|
||||
request = (HttpWebRequest)
|
||||
WebRequest.Create(url);
|
||||
request.Method = httpMethod;
|
||||
request.ContentType = httpMIMEType;
|
||||
|
||||
request.Timeout = httpTimeout;
|
||||
// execute the request
|
||||
response = (HttpWebResponse)
|
||||
request.GetResponse();
|
||||
|
||||
Stream resStream = response.GetResponseStream();
|
||||
|
||||
do
|
||||
{
|
||||
// fill the buffer with data
|
||||
count = resStream.Read(buf, 0, buf.Length);
|
||||
|
||||
// make sure we read some data
|
||||
if (count != 0)
|
||||
{
|
||||
// translate from bytes to ASCII text
|
||||
tempString = Encoding.UTF8.GetString(buf, 0, count);
|
||||
|
||||
// continue building the string
|
||||
sb.Append(tempString);
|
||||
}
|
||||
} while (count > 0); // any more data to read?
|
||||
|
||||
response_body = sb.ToString();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
status = 499;
|
||||
response_body = e.Message;
|
||||
finished = true;
|
||||
return;
|
||||
}
|
||||
|
||||
status = 200;
|
||||
finished = true;
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
try
|
||||
{
|
||||
httpThread.Abort();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user