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Update svn properties. Minor formatting cleanup.
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@@ -658,7 +658,6 @@ namespace OpenSim.Region.Environment.Scenes
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float physicsFPS = 0;
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int agentsInScene = m_innerScene.GetRootAgentCount() + m_innerScene.GetChildAgentCount();
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if (agentsInScene > 21)
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{
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if (m_update_entities == 1)
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@@ -676,7 +675,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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frameMS = System.Environment.TickCount;
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try
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{
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@@ -687,7 +685,6 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_frame == Int32.MaxValue)
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m_frame = 0;
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physicsMS2 = System.Environment.TickCount;
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if ((m_frame % m_update_physics == 0) && m_physics_enabled)
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m_innerScene.UpdatePreparePhysics();
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