A few fixes and stopped sim crossing being attempted in sandbox mode

This commit is contained in:
MW
2007-04-17 12:03:52 +00:00
parent 3e86870f7f
commit d5406fe773
6 changed files with 224 additions and 191 deletions

View File

@@ -29,7 +29,7 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using Nwc.XmlRpc;
using Nwc.XmlRpc;
using System.Net;
using System.Net.Sockets;
using System.IO;
@@ -55,13 +55,13 @@ namespace OpenSim
public LLUUID AgentID;
public LLUUID SessionID;
public LLUUID SecureSessionID = LLUUID.Zero;
public bool m_child;
public bool m_child;
public uint CircuitCode;
public world.Avatar ClientAvatar;
private UseCircuitCodePacket cirpack;
public Thread ClientThread;
public EndPoint userEP;
public LLVector3 startpos;
public EndPoint userEP;
public LLVector3 startpos;
private BlockingQueue<QueItem> PacketQueue;
private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
@@ -82,8 +82,9 @@ namespace OpenSim
private IUserServer m_userServer = null;
private OpenSimNetworkHandler m_application;
private InventoryCache m_inventoryCache;
private bool m_sandboxMode;
public bool m_sandboxMode;
private int cachedtextureserial = 0;
private RegionInfo m_regionData;
protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
@@ -97,7 +98,7 @@ namespace OpenSim
}
}
public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child)
public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat)
{
m_world = world;
m_clientThreads = clientThreads;
@@ -106,16 +107,20 @@ namespace OpenSim
m_application = application;
m_inventoryCache = inventoryCache;
m_sandboxMode = sandboxMode;
m_child=child;
m_child = child;
m_regionData = regionDat;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
cirpack = initialcirpack;
userEP = remoteEP;
if(m_gridServer.GetName() == "Remote") {
this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
} else {
this.startpos=new LLVector3(128.0f,128.0f,60f);
}
if (m_gridServer.GetName() == "Remote")
{
this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
}
else
{
this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 1.0f); // new LLVector3(128.0f, 128.0f, 60f);
}
PacketQueue = new BlockingQueue<QueItem>();
this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
@@ -137,115 +142,128 @@ namespace OpenSim
this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
}
public void CrossSimBorder(LLVector3 avatarpos) { // VERY VERY BASIC
LLVector3 newpos = avatarpos;
uint neighbourx=((OpenSimMain)m_application).regionData.RegionLocX;
uint neighboury=((OpenSimMain)m_application).regionData.RegionLocY;
if(avatarpos.X<0) {
neighbourx-=1;
newpos.X=254;
}
if(avatarpos.X>255) {
neighbourx+=1;
newpos.X=1;
}
if(avatarpos.Y<0) {
neighboury-=1;
newpos.Y=254;
}
if(avatarpos.Y>255) {
neighbourx+=1;
newpos.Y=1;
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
Hashtable SimParams;
ArrayList SendParams;
XmlRpcRequest GridReq;
XmlRpcResponse GridResp;
foreach(Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours) {
if(((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString())) {
SimParams = new Hashtable();
SimParams["firstname"] = this.ClientAvatar.firstname;
SimParams["lastname"] = this.ClientAvatar.lastname;
SimParams["circuit_code"] = this.CircuitCode.ToString();
SimParams["pos_x"] = newpos.X.ToString();
SimParams["pos_y"] = newpos.Y.ToString();
SimParams["pos_z"] = newpos.Z.ToString();
SendParams = new ArrayList();
SendParams.Add(SimParams);
public void CrossSimBorder(LLVector3 avatarpos)
{ // VERY VERY BASIC
LLVector3 newpos = this.m_regionData.RegionLocX;
uint neighboury = this.m_regionData.RegionLocY;
GridReq = new XmlRpcRequest("agent_crossing", SendParams);
GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
NewSimPack.AgentData.AgentID=this.AgentID;
NewSimPack.AgentData.SessionID=this.SessionID;
NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
NewSimPack.Info.Position=newpos;
NewSimPack.Info.LookAt=new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
NewSimPack.RegionData.RegionHandle=Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
byte[] byteIP = neighbourIP.GetAddressBytes();
NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
NewSimPack.RegionData.SimIP += (uint)byteIP[0];
NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
NewSimPack.RegionData.SeedCapability = new byte[0];
lock(PacketQueue) {
ProcessOutPacket(NewSimPack);
DowngradeClient();
}
}
}
}
public void UpgradeClient() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
this.m_child=false;
this.m_world.RemoveViewerAgent(this);
this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child=false;
this.InitNewClient();
}
public void DowngradeClient() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
this.m_child=true;
this.m_world.RemoveViewerAgent(this);
this.m_world.AddViewerAgent(this);
}
public void KillClient() {
KillObjectPacket kill = new KillObjectPacket();
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
kill.ObjectData[0].ID = this.ClientAvatar.localid;
foreach (SimClient client in m_clientThreads.Values)
{
client.OutPacket(kill);
}
if (this.m_userServer != null)
{
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
}
else
{
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
}
if (avatarpos.X < 0)
{
neighbourx -= 1;
newpos.X = 254;
}
if (avatarpos.X > 255)
{
neighbourx += 1;
newpos.X = 1;
}
if (avatarpos.Y < 0)
{
neighboury -= 1;
newpos.Y = 254;
}
if (avatarpos.Y > 255)
{
neighbourx += 1;
newpos.Y = 1;
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
m_world.RemoveViewerAgent(this);
Hashtable SimParams;
ArrayList SendParams;
XmlRpcRequest GridReq;
XmlRpcResponse GridResp;
foreach (Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours)
{
if (((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString()))
{
SimParams = new Hashtable();
SimParams["firstname"] = this.ClientAvatar.firstname;
SimParams["lastname"] = this.ClientAvatar.lastname;
SimParams["circuit_code"] = this.CircuitCode.ToString();
SimParams["pos_x"] = newpos.X.ToString();
SimParams["pos_y"] = newpos.Y.ToString();
SimParams["pos_z"] = newpos.Z.ToString();
SendParams = new ArrayList();
SendParams.Add(SimParams);
GridReq = new XmlRpcRequest("agent_crossing", SendParams);
GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
NewSimPack.AgentData.AgentID = this.AgentID;
NewSimPack.AgentData.SessionID = this.SessionID;
NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
NewSimPack.Info.Position = newpos;
NewSimPack.Info.LookAt = new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
NewSimPack.RegionData.RegionHandle = Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
byte[] byteIP = neighbourIP.GetAddressBytes();
NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
NewSimPack.RegionData.SimIP += (uint)byteIP[0];
NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
NewSimPack.RegionData.SeedCapability = new byte[0];
lock (PacketQueue)
{
ProcessOutPacket(NewSimPack);
DowngradeClient();
}
}
}
}
public void UpgradeClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
this.m_child = false;
this.m_world.RemoveViewerAgent(this);
if (!this.m_sandboxMode)
{
this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child = false;
}
this.InitNewClient();
}
public void DowngradeClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
this.m_child = true;
this.m_world.RemoveViewerAgent(this);
this.m_world.AddViewerAgent(this);
}
public void KillClient()
{
KillObjectPacket kill = new KillObjectPacket();
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
kill.ObjectData[0].ID = this.ClientAvatar.localid;
foreach (SimClient client in m_clientThreads.Values)
{
client.OutPacket(kill);
}
if (this.m_userServer != null)
{
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
}
else
{
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
}
m_world.RemoveViewerAgent(this);
m_clientThreads.Remove(this.CircuitCode);
m_application.RemoveClientCircuit(this.CircuitCode);
this.ClientThread.Abort();
}
m_clientThreads.Remove(this.CircuitCode);
m_application.RemoveClientCircuit(this.CircuitCode);
this.ClientThread.Abort();
}
public static bool AddPacketHandler(PacketType packetType, PacketMethod handler)
{
bool result = false;
@@ -346,9 +364,9 @@ namespace OpenSim
switch (Pack.Type)
{
case PacketType.CompleteAgentMovement:
if(this.m_child) this.UpgradeClient();
ClientAvatar.CompleteMovement(m_world);
ClientAvatar.SendInitialPosition();
if (this.m_child) this.UpgradeClient();
ClientAvatar.CompleteMovement(m_world);
ClientAvatar.SendInitialPosition();
break;
case PacketType.RegionHandshakeReply:
m_world.SendLayerData(this);
@@ -595,18 +613,19 @@ namespace OpenSim
}
break;
case PacketType.AgentAnimation:
if(!m_child) {
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
if (AgentAni.AnimationList[i].StartAnim)
{
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
ClientAvatar.anim_seq = 1;
ClientAvatar.SendAnimPack();
}
}
}
if (!m_child)
{
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
if (AgentAni.AnimationList[i].StartAnim)
{
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
ClientAvatar.anim_seq = 1;
ClientAvatar.SendAnimPack();
}
}
}
break;
case PacketType.ObjectSelect:
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
@@ -912,7 +931,7 @@ namespace OpenSim
}
}
#region Packet handlers
protected virtual bool Logout(SimClient simClient, Packet packet)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request");