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add a few more parameters to llGetObjectDetails(); add intger log2(uint)
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@@ -939,8 +939,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (Engine.World.PipeEventsForScript(LocalID) ||
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data.EventName == "control") // Don't freeze avies!
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{
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// m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// PrimName, ScriptName, data.EventName, State);
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//m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// PrimName, ScriptName, data.EventName, State);
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try
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{
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