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Merge branch 'master' into careminster
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@@ -585,8 +585,32 @@ namespace OpenSim.Region.Framework.Scenes
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m_items.TryGetValue(itemId, out item);
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m_items.LockItemsForRead(false);
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return item;
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}
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}
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/// <summary>
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/// Get inventory items by name.
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/// </summary>
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/// <param name="name"></param>
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/// <returns>
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/// A list of inventory items with that name.
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/// If no inventory item has that name then an empty list is returned.
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/// </returns>
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public IList<TaskInventoryItem> GetInventoryItems(string name)
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{
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IList<TaskInventoryItem> items = new List<TaskInventoryItem>();
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lock (m_items)
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{
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foreach (TaskInventoryItem item in m_items.Values)
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{
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if (item.Name == name)
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items.Add(item);
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}
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}
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return items;
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}
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/// <summary>
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/// Update an existing inventory item.
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/// </summary>
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