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Rename handler020 through handler029 with more
appropriate names consistent with their use.
This commit is contained in:
@@ -182,13 +182,13 @@ namespace OpenSim.Region.Environment.Scenes
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private RemoveScript handler016 = null; //OnRemoveScript;
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private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
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private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
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private LandObjectAdded handler020 = null; //OnLandObjectAdded;
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private LandObjectRemoved handler021 = null; //OnLandObjectRemoved;
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private AvatarEnteringNewParcel handler022 = null; //OnAvatarEnteringNewParcel;
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private NewGridInstantMessage handler023 = null; //OnGridInstantMessageToIMModule;
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private NewGridInstantMessage handler024 = null; //OnGridInstantMessageToFriendsModule;
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private ClientClosed handler025 = null; //OnClientClosed;
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private OnNewPresenceDelegate handler026 = null; //OnMakeChildAgent;
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private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
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private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
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private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
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private NewGridInstantMessage handlerGridInstantMessageToIM = null; //OnGridInstantMessageToIMModule;
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private NewGridInstantMessage handlerGridInstantMessageToFriends = null; //OnGridInstantMessageToFriendsModule;
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private ClientClosed handlerClientClosed = null; //OnClientClosed;
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private OnNewPresenceDelegate handlerMakeChildAgent = null; //OnMakeChildAgent;
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public void TriggerOnScriptChangedEvent(uint localID, uint change)
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{
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@@ -343,20 +343,20 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerLandObjectAdded(Land newParcel, LLUUID regionID)
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{
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handler020 = OnLandObjectAdded;
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handlerLandObjectAdded = OnLandObjectAdded;
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if (handler020 != null)
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if (handlerLandObjectAdded != null)
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{
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handler020(newParcel, regionID);
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handlerLandObjectAdded(newParcel, regionID);
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}
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}
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public void TriggerLandObjectRemoved(LLUUID globalID)
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{
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handler021 = OnLandObjectRemoved;
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if (handler021 != null)
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handlerLandObjectRemoved = OnLandObjectRemoved;
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if (handlerLandObjectRemoved != null)
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{
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handler021(globalID);
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handlerLandObjectRemoved(globalID);
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}
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}
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@@ -369,11 +369,11 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
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{
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handler022 = OnAvatarEnteringNewParcel;
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handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel;
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if (handler022 != null)
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if (handlerAvatarEnteringNewParcel != null)
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{
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handler022(avatar, localLandID, regionID);
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handlerAvatarEnteringNewParcel(avatar, localLandID, regionID);
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}
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}
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@@ -384,18 +384,18 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if ((whichModule & InstantMessageReceiver.IMModule) != 0)
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{
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handler023 = OnGridInstantMessageToIMModule;
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if (handler023 != null)
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handlerGridInstantMessageToIM = OnGridInstantMessageToIMModule;
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if (handlerGridInstantMessageToIM != null)
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{
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handler023(message);
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handlerGridInstantMessageToIM(message);
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}
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}
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if ((whichModule & InstantMessageReceiver.FriendsModule) != 0)
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{
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handler024 = OnGridInstantMessageToFriendsModule;
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if (handler024 != null)
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handlerGridInstantMessageToFriends = OnGridInstantMessageToFriendsModule;
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if (handlerGridInstantMessageToFriends != null)
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{
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handler024(message);
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handlerGridInstantMessageToFriends(message);
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}
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}
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@@ -403,19 +403,19 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerClientClosed(LLUUID ClientID)
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{
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handler025 = OnClientClosed;
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if (handler025 != null)
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handlerClientClosed = OnClientClosed;
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if (handlerClientClosed != null)
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{
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handler025(ClientID);
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handlerClientClosed(ClientID);
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}
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}
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public void TriggerOnMakeChildAgent(ScenePresence presence)
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{
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handler026 = OnMakeChildAgent;
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if (handler026 != null)
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handlerMakeChildAgent = OnMakeChildAgent;
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if (handlerMakeChildAgent != null)
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{
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handler026(presence);
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handlerMakeChildAgent(presence);
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}
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}
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