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RegionHandshake IS critical llupd protocol not to be done by odd modules
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@@ -1106,7 +1106,7 @@ namespace OpenSim.Framework
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// void SendPartFullUpdate(ISceneEntity ent, uint? parentID);
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void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
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void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
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void SendRegionHandshake();
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/// <summary>
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/// Send chat to the viewer.
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