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More cleaning on presence. Friends online/offline works again.
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@@ -73,8 +73,8 @@ namespace OpenSim.Tests.Clients.PresenceClient
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if (pinfo == null)
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m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0}", user1);
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else
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
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pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={1}",
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pinfo.UserID, pinfo.RegionID);
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System.Console.WriteLine("\n");
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success = m_Connector.ReportAgent(session1, region1);
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@@ -86,8 +86,8 @@ namespace OpenSim.Tests.Clients.PresenceClient
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if (pinfo == null)
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m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for second time", user1);
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else
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
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pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={2}",
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pinfo.UserID, pinfo.RegionID);
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System.Console.WriteLine("\n");
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success = m_Connector.LogoutAgent(session1);
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@@ -99,8 +99,8 @@ namespace OpenSim.Tests.Clients.PresenceClient
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if (pinfo == null)
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m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for fourth time", user1);
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else
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
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pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
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m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={1}",
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pinfo.UserID, pinfo.RegionID);
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System.Console.WriteLine("\n");
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success = m_Connector.ReportAgent(session1, UUID.Random());
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