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* various minuscule code convention conformance fixes
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@@ -1709,8 +1709,9 @@ namespace OpenSim.Region.ClientStack
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Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length);
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if (textureanim.Length > 0)
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{
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outPacket.ObjectData[0].TextureAnim = textureanim;
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}
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OutPacket(outPacket, ThrottleOutPacketType.Task);
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}
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