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adjusting parameter order of PreloadSound to be more logical
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committed by
Justin Clark-Casey (justincc)
parent
29a8ae48b5
commit
d7ffcace8f
@@ -2440,7 +2440,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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m_host.AddScriptLPS(1);
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if (m_SoundModule != null)
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m_SoundModule.PreloadSound(KeyOrName(sound), m_host.UUID, 0);
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m_SoundModule.PreloadSound(m_host.UUID, KeyOrName(sound), 0);
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ScriptSleep(1000);
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}
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