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still some xengine ..
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@@ -499,6 +499,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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m_log.DebugFormat("[XFER]: Created item {0} with asset {1}",
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item.ID, item.AssetID);
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// special AnimationSet case
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if (item.InvType == (int)CustomInventoryType.AnimationSet)
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AnimationSet.enforceItemPermitions(item, true);
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if (m_Scene.AddInventoryItem(item))
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ourClient.SendInventoryItemCreateUpdate(item, m_transactionID, callbackID);
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else
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