*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.

This commit is contained in:
mingchen
2007-12-17 03:49:13 +00:00
parent 8e8c26acac
commit d845da215f
10 changed files with 155 additions and 64 deletions

View File

@@ -50,9 +50,9 @@ namespace OpenSim.Region.Environment.Interfaces
void StoreTerrain(double[,] terrain, LLUUID regionID);
double[,] LoadTerrain(LLUUID regionID);
void StoreParcel(Land Parcel);
void RemoveLandObject(uint ID);
List<Land> LoadLandObjects();
void StoreLandObject(Land Parcel,LLUUID regionUUID);
void RemoveLandObject(uint ID, LLUUID regionUUID);
List<Framework.LandData> LoadLandObjects(LLUUID regionUUID);
void Shutdown();
}