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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
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@@ -63,17 +63,17 @@ namespace OpenSim.DataStore.NullStorage
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return null;
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}
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public void RemoveLandObject(uint id)
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public void RemoveLandObject(uint id, LLUUID regionUUID)
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{
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}
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public void StoreParcel(Land land)
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public void StoreLandObject(Land land, LLUUID regionUUID)
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{
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}
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public List<Land> LoadLandObjects()
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public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
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{
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return new List<Land>();
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return new List<Framework.LandData>();
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}
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public void Shutdown()
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