Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements.

This commit is contained in:
Diva Canto
2010-10-13 10:38:34 -07:00
parent 54a3b8e079
commit d890390ecf

View File

@@ -1533,7 +1533,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
else
{
m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
//m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
reader.ReadOuterXml(); // ignore
}