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Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements.
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@@ -1533,7 +1533,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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else
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{
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m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
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//m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
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reader.ReadOuterXml(); // ignore
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}
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