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First stab at cleaning up Caps. Compiles. Untested.
This commit is contained in:
@@ -0,0 +1,729 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.Messages.Linden;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.ClientStack.Linden
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{
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public struct QueueItem
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{
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public int id;
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public OSDMap body;
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}
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public class EventQueueGetModule : IEventQueue, IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene = null;
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private IConfigSource m_gConfig;
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bool enabledYN = false;
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private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
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private Dictionary<UUID, Queue<OSD>> queues = new Dictionary<UUID, Queue<OSD>>();
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private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
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private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
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#region IRegionModule methods
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public virtual void Initialise(Scene scene, IConfigSource config)
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{
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m_gConfig = config;
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IConfig startupConfig = m_gConfig.Configs["Startup"];
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ReadConfigAndPopulate(scene, startupConfig, "Startup");
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if (enabledYN)
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{
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m_scene = scene;
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scene.RegisterModuleInterface<IEventQueue>(this);
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// Register fallback handler
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// Why does EQG Fail on region crossings!
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//scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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scene.EventManager.OnNewClient += OnNewClient;
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// TODO: Leaving these open, or closing them when we
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// become a child is incorrect. It messes up TP in a big
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// way. CAPS/EQ need to be active as long as the UDP
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// circuit is there.
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scene.EventManager.OnClientClosed += ClientClosed;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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}
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else
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{
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m_gConfig = null;
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}
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}
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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{
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enabledYN = startupConfig.GetBoolean("EventQueue", true);
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}
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public void PostInitialise()
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{
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}
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public virtual void Close()
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{
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}
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public virtual string Name
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{
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get { return "EventQueueGetModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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/// <summary>
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/// Always returns a valid queue
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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private Queue<OSD> TryGetQueue(UUID agentId)
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{
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lock (queues)
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{
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if (!queues.ContainsKey(agentId))
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{
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/*
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m_log.DebugFormat(
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"[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
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agentId, m_scene.RegionInfo.RegionName);
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*/
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queues[agentId] = new Queue<OSD>();
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}
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return queues[agentId];
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}
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}
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/// <summary>
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/// May return a null queue
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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private Queue<OSD> GetQueue(UUID agentId)
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{
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lock (queues)
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{
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if (queues.ContainsKey(agentId))
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{
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return queues[agentId];
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}
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else
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return null;
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}
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}
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#region IEventQueue Members
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public bool Enqueue(OSD ev, UUID avatarID)
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
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try
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{
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Queue<OSD> queue = GetQueue(avatarID);
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if (queue != null)
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queue.Enqueue(ev);
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}
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catch(NullReferenceException e)
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{
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m_log.Error("[EVENTQUEUE] Caught exception: " + e);
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return false;
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}
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return true;
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}
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#endregion
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private void OnNewClient(IClientAPI client)
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{
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//client.OnLogout += ClientClosed;
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}
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// private void ClientClosed(IClientAPI client)
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// {
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// ClientClosed(client.AgentId);
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// }
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private void ClientClosed(UUID AgentID, Scene scene)
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName);
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int count = 0;
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while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5)
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{
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Thread.Sleep(1000);
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}
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lock (queues)
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{
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queues.Remove(AgentID);
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}
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List<UUID> removeitems = new List<UUID>();
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lock (m_AvatarQueueUUIDMapping)
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{
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foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
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{
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if (ky == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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{
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m_AvatarQueueUUIDMapping.Remove(ky);
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MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
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}
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}
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UUID searchval = UUID.Zero;
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removeitems.Clear();
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lock (m_QueueUUIDAvatarMapping)
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{
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foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys)
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{
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searchval = m_QueueUUIDAvatarMapping[ky];
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if (searchval == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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m_QueueUUIDAvatarMapping.Remove(ky);
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}
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}
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private void MakeChildAgent(ScenePresence avatar)
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
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//lock (m_ids)
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// {
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//if (m_ids.ContainsKey(avatar.UUID))
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//{
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// close the event queue.
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//m_ids[avatar.UUID] = -1;
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//}
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//}
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}
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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// Register an event queue for the client
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//m_log.DebugFormat(
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// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
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// agentID, caps, m_scene.RegionInfo.RegionName);
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// Let's instantiate a Queue for this agent right now
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TryGetQueue(agentID);
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string capsBase = "/CAPS/EQG/";
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UUID EventQueueGetUUID = UUID.Zero;
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lock (m_AvatarQueueUUIDMapping)
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{
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// Reuse open queues. The client does!
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if (m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
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EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
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}
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else
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{
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EventQueueGetUUID = UUID.Random();
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//m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
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}
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}
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lock (m_QueueUUIDAvatarMapping)
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{
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if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID))
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m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID);
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}
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lock (m_AvatarQueueUUIDMapping)
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{
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if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID);
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}
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// Register this as a caps handler
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caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessQueue(m_dhttpMethod, agentID, caps);
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}));
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// This will persist this beyond the expiry of the caps handlers
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MainServer.Instance.AddPollServiceHTTPHandler(
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capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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Random rnd = new Random(Environment.TickCount);
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lock (m_ids)
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{
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if (!m_ids.ContainsKey(agentID))
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m_ids.Add(agentID, rnd.Next(30000000));
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}
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}
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public bool HasEvents(UUID requestID, UUID agentID)
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{
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// Don't use this, because of race conditions at agent closing time
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//Queue<OSD> queue = TryGetQueue(agentID);
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Queue<OSD> queue = GetQueue(agentID);
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if (queue != null)
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lock (queue)
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{
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if (queue.Count > 0)
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return true;
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else
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return false;
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}
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return false;
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}
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public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request)
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{
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Queue<OSD> queue = TryGetQueue(pAgentId);
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OSD element;
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lock (queue)
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{
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if (queue.Count == 0)
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return NoEvents(requestID, pAgentId);
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element = queue.Dequeue(); // 15s timeout
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}
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int thisID = 0;
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lock (m_ids)
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thisID = m_ids[pAgentId];
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OSDArray array = new OSDArray();
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if (element == null) // didn't have an event in 15s
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{
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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array.Add(EventQueueHelper.KeepAliveEvent());
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//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName);
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}
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else
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{
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array.Add(element);
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lock (queue)
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{
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while (queue.Count > 0)
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{
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array.Add(queue.Dequeue());
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thisID++;
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}
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}
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}
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OSDMap events = new OSDMap();
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events.Add("events", array);
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events.Add("id", new OSDInteger(thisID));
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lock (m_ids)
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{
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m_ids[pAgentId] = thisID + 1;
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}
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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return responsedata;
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}
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public Hashtable NoEvents(UUID requestID, UUID agentID)
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{
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = "Upstream error: ";
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responsedata["error_status_text"] = "Upstream error:";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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return responsedata;
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}
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public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
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{
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// TODO: this has to be redone to not busy-wait (and block the thread),
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// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
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// if (m_log.IsDebugEnabled)
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// {
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// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
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||||
// foreach (object key in request.Keys)
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// {
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// debug += key.ToString() + "=" + request[key].ToString() + " ";
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// }
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// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
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// }
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Queue<OSD> queue = TryGetQueue(agentID);
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OSD element = queue.Dequeue(); // 15s timeout
|
||||
|
||||
Hashtable responsedata = new Hashtable();
|
||||
|
||||
int thisID = 0;
|
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lock (m_ids)
|
||||
thisID = m_ids[agentID];
|
||||
|
||||
if (element == null)
|
||||
{
|
||||
//m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName);
|
||||
if (thisID == -1) // close-request
|
||||
{
|
||||
m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName);
|
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responsedata["int_response_code"] = 404; //501; //410; //404;
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||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Closed EQG";
|
||||
return responsedata;
|
||||
}
|
||||
responsedata["int_response_code"] = 502;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Upstream error: ";
|
||||
responsedata["error_status_text"] = "Upstream error:";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
OSDArray array = new OSDArray();
|
||||
if (element == null) // didn't have an event in 15s
|
||||
{
|
||||
// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
|
||||
array.Add(EventQueueHelper.KeepAliveEvent());
|
||||
//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
|
||||
}
|
||||
else
|
||||
{
|
||||
array.Add(element);
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
array.Add(queue.Dequeue());
|
||||
thisID++;
|
||||
}
|
||||
}
|
||||
|
||||
OSDMap events = new OSDMap();
|
||||
events.Add("events", array);
|
||||
|
||||
events.Add("id", new OSDInteger(thisID));
|
||||
lock (m_ids)
|
||||
{
|
||||
m_ids[agentID] = thisID + 1;
|
||||
}
|
||||
|
||||
responsedata["int_response_code"] = 200;
|
||||
responsedata["content_type"] = "application/xml";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
|
||||
//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
public Hashtable EventQueuePoll(Hashtable request)
|
||||
{
|
||||
return new Hashtable();
|
||||
}
|
||||
|
||||
public Hashtable EventQueuePath2(Hashtable request)
|
||||
{
|
||||
string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
|
||||
// pull off the last "/" in the path.
|
||||
Hashtable responsedata = new Hashtable();
|
||||
capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||
capuuid = capuuid.Replace("/CAPS/EQG/", "");
|
||||
UUID AvatarID = UUID.Zero;
|
||||
UUID capUUID = UUID.Zero;
|
||||
|
||||
// parse the path and search for the avatar with it registered
|
||||
if (UUID.TryParse(capuuid, out capUUID))
|
||||
{
|
||||
lock (m_QueueUUIDAvatarMapping)
|
||||
{
|
||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
{
|
||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
}
|
||||
}
|
||||
if (AvatarID != UUID.Zero)
|
||||
{
|
||||
return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID));
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public OSD EventQueueFallBack(string path, OSD request, string endpoint)
|
||||
{
|
||||
// This is a fallback element to keep the client from loosing EventQueueGet
|
||||
// Why does CAPS fail sometimes!?
|
||||
m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!");
|
||||
string capuuid = path.Replace("/CAPS/EQG/","");
|
||||
capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||
|
||||
// UUID AvatarID = UUID.Zero;
|
||||
UUID capUUID = UUID.Zero;
|
||||
if (UUID.TryParse(capuuid, out capUUID))
|
||||
{
|
||||
/* Don't remove this yet code cleaners!
|
||||
* Still testing this!
|
||||
*
|
||||
lock (m_QueueUUIDAvatarMapping)
|
||||
{
|
||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
{
|
||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (AvatarID != UUID.Zero)
|
||||
{
|
||||
// Repair the CAP!
|
||||
//OpenSim.Framework.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
|
||||
//string capsBase = "/CAPS/EQG/";
|
||||
//caps.RegisterHandler("EventQueueGet",
|
||||
//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
|
||||
//delegate(Hashtable m_dhttpMethod)
|
||||
//{
|
||||
// return ProcessQueue(m_dhttpMethod, AvatarID, caps);
|
||||
//}));
|
||||
// start new ID sequence.
|
||||
Random rnd = new Random(System.Environment.TickCount);
|
||||
lock (m_ids)
|
||||
{
|
||||
if (!m_ids.ContainsKey(AvatarID))
|
||||
m_ids.Add(AvatarID, rnd.Next(30000000));
|
||||
}
|
||||
|
||||
|
||||
int thisID = 0;
|
||||
lock (m_ids)
|
||||
thisID = m_ids[AvatarID];
|
||||
|
||||
BlockingLLSDQueue queue = GetQueue(AvatarID);
|
||||
OSDArray array = new OSDArray();
|
||||
LLSD element = queue.Dequeue(15000); // 15s timeout
|
||||
if (element == null)
|
||||
{
|
||||
|
||||
array.Add(EventQueueHelper.KeepAliveEvent());
|
||||
}
|
||||
else
|
||||
{
|
||||
array.Add(element);
|
||||
while (queue.Count() > 0)
|
||||
{
|
||||
array.Add(queue.Dequeue(1));
|
||||
thisID++;
|
||||
}
|
||||
}
|
||||
OSDMap events = new OSDMap();
|
||||
events.Add("events", array);
|
||||
|
||||
events.Add("id", new LLSDInteger(thisID));
|
||||
|
||||
lock (m_ids)
|
||||
{
|
||||
m_ids[AvatarID] = thisID + 1;
|
||||
}
|
||||
|
||||
return events;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new LLSD();
|
||||
}
|
||||
*
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
//return new LLSD();
|
||||
}
|
||||
|
||||
return new OSDString("shutdown404!");
|
||||
}
|
||||
|
||||
public void DisableSimulator(ulong handle, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.DisableSimulator(handle);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public virtual void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.EnableSimulator(handle, endPoint);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public virtual void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath)
|
||||
{
|
||||
OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public virtual void TeleportFinishEvent(ulong regionHandle, byte simAccess,
|
||||
IPEndPoint regionExternalEndPoint,
|
||||
uint locationID, uint flags, string capsURL,
|
||||
UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint,
|
||||
locationID, flags, capsURL, avatarID);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public virtual void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
|
||||
IPEndPoint newRegionExternalEndPoint,
|
||||
string capsURL, UUID avatarID, UUID sessionID)
|
||||
{
|
||||
OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint,
|
||||
capsURL, avatarID, sessionID);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void ChatterboxInvitation(UUID sessionID, string sessionName,
|
||||
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
|
||||
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
|
||||
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSD item = EventQueueHelper.ChatterboxInvitation(sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
|
||||
timeStamp, offline, parentEstateID, position, ttl, transactionID,
|
||||
fromGroup, binaryBucket);
|
||||
Enqueue(item, toAgent);
|
||||
//m_log.InfoFormat("########### eq ChatterboxInvitation #############\n{0}", item);
|
||||
|
||||
}
|
||||
|
||||
public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
|
||||
bool isModerator, bool textMute)
|
||||
{
|
||||
OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat,
|
||||
isModerator, textMute);
|
||||
Enqueue(item, toAgent);
|
||||
//m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item);
|
||||
}
|
||||
|
||||
public void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesMessage);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.GroupMembership(groupUpdate);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.PlacesQuery(groupUpdate);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono)
|
||||
{
|
||||
return EventQueueHelper.ScriptRunningReplyEvent(objectID, itemID, running, mono);
|
||||
}
|
||||
|
||||
public OSD BuildEvent(string eventName, OSD eventBody)
|
||||
{
|
||||
return EventQueueHelper.BuildEvent(eventName, eventBody);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,399 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Messages.Linden;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
public class EventQueueHelper
|
||||
{
|
||||
private EventQueueHelper() {} // no construction possible, it's an utility class
|
||||
|
||||
private static byte[] ulongToByteArray(ulong uLongValue)
|
||||
{
|
||||
// Reverse endianness of RegionHandle
|
||||
return new byte[]
|
||||
{
|
||||
(byte)((uLongValue >> 56) % 256),
|
||||
(byte)((uLongValue >> 48) % 256),
|
||||
(byte)((uLongValue >> 40) % 256),
|
||||
(byte)((uLongValue >> 32) % 256),
|
||||
(byte)((uLongValue >> 24) % 256),
|
||||
(byte)((uLongValue >> 16) % 256),
|
||||
(byte)((uLongValue >> 8) % 256),
|
||||
(byte)(uLongValue % 256)
|
||||
};
|
||||
}
|
||||
|
||||
// private static byte[] uintToByteArray(uint uIntValue)
|
||||
// {
|
||||
// byte[] result = new byte[4];
|
||||
// Utils.UIntToBytesBig(uIntValue, result, 0);
|
||||
// return result;
|
||||
// }
|
||||
|
||||
public static OSD BuildEvent(string eventName, OSD eventBody)
|
||||
{
|
||||
OSDMap llsdEvent = new OSDMap(2);
|
||||
llsdEvent.Add("message", new OSDString(eventName));
|
||||
llsdEvent.Add("body", eventBody);
|
||||
|
||||
return llsdEvent;
|
||||
}
|
||||
|
||||
public static OSD EnableSimulator(ulong handle, IPEndPoint endPoint)
|
||||
{
|
||||
OSDMap llsdSimInfo = new OSDMap(3);
|
||||
|
||||
llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle)));
|
||||
llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes()));
|
||||
llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port));
|
||||
|
||||
OSDArray arr = new OSDArray(1);
|
||||
arr.Add(llsdSimInfo);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(1);
|
||||
llsdBody.Add("SimulatorInfo", arr);
|
||||
|
||||
return BuildEvent("EnableSimulator", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD DisableSimulator(ulong handle)
|
||||
{
|
||||
//OSDMap llsdSimInfo = new OSDMap(1);
|
||||
|
||||
//llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(handle)));
|
||||
|
||||
//OSDArray arr = new OSDArray(1);
|
||||
//arr.Add(llsdSimInfo);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(0);
|
||||
//llsdBody.Add("SimulatorInfo", arr);
|
||||
|
||||
return BuildEvent("DisableSimulator", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
|
||||
IPEndPoint newRegionExternalEndPoint,
|
||||
string capsURL, UUID agentID, UUID sessionID)
|
||||
{
|
||||
OSDArray lookAtArr = new OSDArray(3);
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.X));
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.Y));
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.Z));
|
||||
|
||||
OSDArray positionArr = new OSDArray(3);
|
||||
positionArr.Add(OSD.FromReal(pos.X));
|
||||
positionArr.Add(OSD.FromReal(pos.Y));
|
||||
positionArr.Add(OSD.FromReal(pos.Z));
|
||||
|
||||
OSDMap infoMap = new OSDMap(2);
|
||||
infoMap.Add("LookAt", lookAtArr);
|
||||
infoMap.Add("Position", positionArr);
|
||||
|
||||
OSDArray infoArr = new OSDArray(1);
|
||||
infoArr.Add(infoMap);
|
||||
|
||||
OSDMap agentDataMap = new OSDMap(2);
|
||||
agentDataMap.Add("AgentID", OSD.FromUUID(agentID));
|
||||
agentDataMap.Add("SessionID", OSD.FromUUID(sessionID));
|
||||
|
||||
OSDArray agentDataArr = new OSDArray(1);
|
||||
agentDataArr.Add(agentDataMap);
|
||||
|
||||
OSDMap regionDataMap = new OSDMap(4);
|
||||
regionDataMap.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(handle)));
|
||||
regionDataMap.Add("SeedCapability", OSD.FromString(capsURL));
|
||||
regionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes()));
|
||||
regionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port));
|
||||
|
||||
OSDArray regionDataArr = new OSDArray(1);
|
||||
regionDataArr.Add(regionDataMap);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(3);
|
||||
llsdBody.Add("Info", infoArr);
|
||||
llsdBody.Add("AgentData", agentDataArr);
|
||||
llsdBody.Add("RegionData", regionDataArr);
|
||||
|
||||
return BuildEvent("CrossedRegion", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD TeleportFinishEvent(
|
||||
ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
|
||||
uint locationID, uint flags, string capsURL, UUID agentID)
|
||||
{
|
||||
OSDMap info = new OSDMap();
|
||||
info.Add("AgentID", OSD.FromUUID(agentID));
|
||||
info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this?
|
||||
info.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(regionHandle)));
|
||||
info.Add("SeedCapability", OSD.FromString(capsURL));
|
||||
info.Add("SimAccess", OSD.FromInteger(simAccess));
|
||||
info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
|
||||
info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
|
||||
info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
|
||||
|
||||
OSDArray infoArr = new OSDArray();
|
||||
infoArr.Add(info);
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
body.Add("Info", infoArr);
|
||||
|
||||
return BuildEvent("TeleportFinish", body);
|
||||
}
|
||||
|
||||
public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono)
|
||||
{
|
||||
OSDMap script = new OSDMap();
|
||||
script.Add("ObjectID", OSD.FromUUID(objectID));
|
||||
script.Add("ItemID", OSD.FromUUID(itemID));
|
||||
script.Add("Running", OSD.FromBoolean(running));
|
||||
script.Add("Mono", OSD.FromBoolean(mono));
|
||||
|
||||
OSDArray scriptArr = new OSDArray();
|
||||
scriptArr.Add(script);
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
body.Add("Script", scriptArr);
|
||||
|
||||
return BuildEvent("ScriptRunningReply", body);
|
||||
}
|
||||
|
||||
public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap)
|
||||
{
|
||||
OSDMap body = new OSDMap(3);
|
||||
body.Add("agent-id", new OSDUUID(agentID));
|
||||
body.Add("sim-ip-and-port", new OSDString(simIpAndPort));
|
||||
body.Add("seed-capability", new OSDString(seedcap));
|
||||
|
||||
return BuildEvent("EstablishAgentCommunication", body);
|
||||
}
|
||||
|
||||
public static OSD KeepAliveEvent()
|
||||
{
|
||||
return BuildEvent("FAKEEVENT", new OSDMap());
|
||||
}
|
||||
|
||||
public static OSD AgentParams(UUID agentID, bool checkEstate, int godLevel, bool limitedToEstate)
|
||||
{
|
||||
OSDMap body = new OSDMap(4);
|
||||
|
||||
body.Add("agent_id", new OSDUUID(agentID));
|
||||
body.Add("check_estate", new OSDInteger(checkEstate ? 1 : 0));
|
||||
body.Add("god_level", new OSDInteger(godLevel));
|
||||
body.Add("limited_to_estate", new OSDInteger(limitedToEstate ? 1 : 0));
|
||||
|
||||
return body;
|
||||
}
|
||||
|
||||
public static OSD InstantMessageParams(UUID fromAgent, string message, UUID toAgent,
|
||||
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
|
||||
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSDMap messageParams = new OSDMap(15);
|
||||
messageParams.Add("type", new OSDInteger((int)dialog));
|
||||
|
||||
OSDArray positionArray = new OSDArray(3);
|
||||
positionArray.Add(OSD.FromReal(position.X));
|
||||
positionArray.Add(OSD.FromReal(position.Y));
|
||||
positionArray.Add(OSD.FromReal(position.Z));
|
||||
messageParams.Add("position", positionArray);
|
||||
|
||||
messageParams.Add("region_id", new OSDUUID(UUID.Zero));
|
||||
messageParams.Add("to_id", new OSDUUID(toAgent));
|
||||
messageParams.Add("source", new OSDInteger(0));
|
||||
|
||||
OSDMap data = new OSDMap(1);
|
||||
data.Add("binary_bucket", OSD.FromBinary(binaryBucket));
|
||||
messageParams.Add("data", data);
|
||||
messageParams.Add("message", new OSDString(message));
|
||||
messageParams.Add("id", new OSDUUID(transactionID));
|
||||
messageParams.Add("from_name", new OSDString(fromName));
|
||||
messageParams.Add("timestamp", new OSDInteger((int)timeStamp));
|
||||
messageParams.Add("offline", new OSDInteger(offline ? 1 : 0));
|
||||
messageParams.Add("parent_estate_id", new OSDInteger(parentEstateID));
|
||||
messageParams.Add("ttl", new OSDInteger((int)ttl));
|
||||
messageParams.Add("from_id", new OSDUUID(fromAgent));
|
||||
messageParams.Add("from_group", new OSDInteger(fromGroup ? 1 : 0));
|
||||
|
||||
return messageParams;
|
||||
}
|
||||
|
||||
public static OSD InstantMessage(UUID fromAgent, string message, UUID toAgent,
|
||||
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
|
||||
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket,
|
||||
bool checkEstate, int godLevel, bool limitedToEstate)
|
||||
{
|
||||
OSDMap im = new OSDMap(2);
|
||||
im.Add("message_params", InstantMessageParams(fromAgent, message, toAgent,
|
||||
fromName, dialog, timeStamp, offline, parentEstateID,
|
||||
position, ttl, transactionID, fromGroup, binaryBucket));
|
||||
|
||||
im.Add("agent_params", AgentParams(fromAgent, checkEstate, godLevel, limitedToEstate));
|
||||
|
||||
return im;
|
||||
}
|
||||
|
||||
|
||||
public static OSD ChatterboxInvitation(UUID sessionID, string sessionName,
|
||||
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
|
||||
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
|
||||
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSDMap body = new OSDMap(5);
|
||||
body.Add("session_id", new OSDUUID(sessionID));
|
||||
body.Add("from_name", new OSDString(fromName));
|
||||
body.Add("session_name", new OSDString(sessionName));
|
||||
body.Add("from_id", new OSDUUID(fromAgent));
|
||||
|
||||
body.Add("instantmessage", InstantMessage(fromAgent, message, toAgent,
|
||||
fromName, dialog, timeStamp, offline, parentEstateID, position,
|
||||
ttl, transactionID, fromGroup, binaryBucket, true, 0, true));
|
||||
|
||||
OSDMap chatterboxInvitation = new OSDMap(2);
|
||||
chatterboxInvitation.Add("message", new OSDString("ChatterBoxInvitation"));
|
||||
chatterboxInvitation.Add("body", body);
|
||||
return chatterboxInvitation;
|
||||
}
|
||||
|
||||
public static OSD ChatterBoxSessionAgentListUpdates(UUID sessionID,
|
||||
UUID agentID, bool canVoiceChat, bool isModerator, bool textMute)
|
||||
{
|
||||
OSDMap body = new OSDMap();
|
||||
OSDMap agentUpdates = new OSDMap();
|
||||
OSDMap infoDetail = new OSDMap();
|
||||
OSDMap mutes = new OSDMap();
|
||||
|
||||
mutes.Add("text", OSD.FromBoolean(textMute));
|
||||
infoDetail.Add("can_voice_chat", OSD.FromBoolean(canVoiceChat));
|
||||
infoDetail.Add("is_moderator", OSD.FromBoolean(isModerator));
|
||||
infoDetail.Add("mutes", mutes);
|
||||
OSDMap info = new OSDMap();
|
||||
info.Add("info", infoDetail);
|
||||
agentUpdates.Add(agentID.ToString(), info);
|
||||
body.Add("agent_updates", agentUpdates);
|
||||
body.Add("session_id", OSD.FromUUID(sessionID));
|
||||
body.Add("updates", new OSD());
|
||||
|
||||
OSDMap chatterBoxSessionAgentListUpdates = new OSDMap();
|
||||
chatterBoxSessionAgentListUpdates.Add("message", OSD.FromString("ChatterBoxSessionAgentListUpdates"));
|
||||
chatterBoxSessionAgentListUpdates.Add("body", body);
|
||||
|
||||
return chatterBoxSessionAgentListUpdates;
|
||||
}
|
||||
|
||||
public static OSD GroupMembership(AgentGroupDataUpdatePacket groupUpdatePacket)
|
||||
{
|
||||
OSDMap groupUpdate = new OSDMap();
|
||||
groupUpdate.Add("message", OSD.FromString("AgentGroupDataUpdate"));
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
OSDArray agentData = new OSDArray();
|
||||
OSDMap agentDataMap = new OSDMap();
|
||||
agentDataMap.Add("AgentID", OSD.FromUUID(groupUpdatePacket.AgentData.AgentID));
|
||||
agentData.Add(agentDataMap);
|
||||
body.Add("AgentData", agentData);
|
||||
|
||||
OSDArray groupData = new OSDArray();
|
||||
|
||||
foreach (AgentGroupDataUpdatePacket.GroupDataBlock groupDataBlock in groupUpdatePacket.GroupData)
|
||||
{
|
||||
OSDMap groupDataMap = new OSDMap();
|
||||
groupDataMap.Add("ListInProfile", OSD.FromBoolean(false));
|
||||
groupDataMap.Add("GroupID", OSD.FromUUID(groupDataBlock.GroupID));
|
||||
groupDataMap.Add("GroupInsigniaID", OSD.FromUUID(groupDataBlock.GroupInsigniaID));
|
||||
groupDataMap.Add("Contribution", OSD.FromInteger(groupDataBlock.Contribution));
|
||||
groupDataMap.Add("GroupPowers", OSD.FromBinary(ulongToByteArray(groupDataBlock.GroupPowers)));
|
||||
groupDataMap.Add("GroupName", OSD.FromString(Utils.BytesToString(groupDataBlock.GroupName)));
|
||||
groupDataMap.Add("AcceptNotices", OSD.FromBoolean(groupDataBlock.AcceptNotices));
|
||||
|
||||
groupData.Add(groupDataMap);
|
||||
|
||||
}
|
||||
body.Add("GroupData", groupData);
|
||||
groupUpdate.Add("body", body);
|
||||
|
||||
return groupUpdate;
|
||||
}
|
||||
|
||||
public static OSD PlacesQuery(PlacesReplyPacket PlacesReply)
|
||||
{
|
||||
OSDMap placesReply = new OSDMap();
|
||||
placesReply.Add("message", OSD.FromString("PlacesReplyMessage"));
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
OSDArray agentData = new OSDArray();
|
||||
OSDMap agentDataMap = new OSDMap();
|
||||
agentDataMap.Add("AgentID", OSD.FromUUID(PlacesReply.AgentData.AgentID));
|
||||
agentDataMap.Add("QueryID", OSD.FromUUID(PlacesReply.AgentData.QueryID));
|
||||
agentDataMap.Add("TransactionID", OSD.FromUUID(PlacesReply.TransactionData.TransactionID));
|
||||
agentData.Add(agentDataMap);
|
||||
body.Add("AgentData", agentData);
|
||||
|
||||
OSDArray QueryData = new OSDArray();
|
||||
|
||||
foreach (PlacesReplyPacket.QueryDataBlock groupDataBlock in PlacesReply.QueryData)
|
||||
{
|
||||
OSDMap QueryDataMap = new OSDMap();
|
||||
QueryDataMap.Add("ActualArea", OSD.FromInteger(groupDataBlock.ActualArea));
|
||||
QueryDataMap.Add("BillableArea", OSD.FromInteger(groupDataBlock.BillableArea));
|
||||
QueryDataMap.Add("Description", OSD.FromBinary(groupDataBlock.Desc));
|
||||
QueryDataMap.Add("Dwell", OSD.FromInteger((int)groupDataBlock.Dwell));
|
||||
QueryDataMap.Add("Flags", OSD.FromString(Convert.ToString(groupDataBlock.Flags)));
|
||||
QueryDataMap.Add("GlobalX", OSD.FromInteger((int)groupDataBlock.GlobalX));
|
||||
QueryDataMap.Add("GlobalY", OSD.FromInteger((int)groupDataBlock.GlobalY));
|
||||
QueryDataMap.Add("GlobalZ", OSD.FromInteger((int)groupDataBlock.GlobalZ));
|
||||
QueryDataMap.Add("Name", OSD.FromBinary(groupDataBlock.Name));
|
||||
QueryDataMap.Add("OwnerID", OSD.FromUUID(groupDataBlock.OwnerID));
|
||||
QueryDataMap.Add("SimName", OSD.FromBinary(groupDataBlock.SimName));
|
||||
QueryDataMap.Add("SnapShotID", OSD.FromUUID(groupDataBlock.SnapshotID));
|
||||
QueryDataMap.Add("ProductSku", OSD.FromInteger(0));
|
||||
QueryDataMap.Add("Price", OSD.FromInteger(groupDataBlock.Price));
|
||||
|
||||
QueryData.Add(QueryDataMap);
|
||||
}
|
||||
body.Add("QueryData", QueryData);
|
||||
placesReply.Add("QueryData[]", body);
|
||||
|
||||
return placesReply;
|
||||
}
|
||||
|
||||
public static OSD ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage)
|
||||
{
|
||||
OSDMap message = new OSDMap();
|
||||
message.Add("message", OSD.FromString("ParcelProperties"));
|
||||
OSD message_body = parcelPropertiesMessage.Serialize();
|
||||
message.Add("body", message_body);
|
||||
return message;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user