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take out some debug logging in the sqlite db adaptor
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@@ -778,7 +778,7 @@ namespace OpenSim.Data.SQLite
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/// </summary>
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public void Commit()
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{
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m_log.Debug("[SQLITE]: Starting commit");
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//m_log.Debug("[SQLITE]: Starting commit");
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lock (ds)
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{
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primDa.Update(ds, "prims");
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@@ -1923,7 +1923,7 @@ namespace OpenSim.Data.SQLite
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/// <param name="items"></param>
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public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
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{
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m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID);
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//m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID);
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DataTable dbItems = ds.Tables["primitems"];
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@@ -1990,7 +1990,7 @@ namespace OpenSim.Data.SQLite
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sql += ") values (:";
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sql += String.Join(", :", cols);
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sql += ")";
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m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
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//m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
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SqliteCommand cmd = new SqliteCommand(sql);
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// this provides the binding for all our parameters, so
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