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clean some spurius chars and a few other things. Thanks Vincent Sylvester
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@@ -325,7 +325,7 @@ namespace OpenSim.Groups
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im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
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}
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if ((im.binaryBucket == null) || (im.binaryBucket.Length == 0) || ((im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0)))
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if (im.binaryBucket is null || im.binaryBucket.Length == 0 || (im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0))
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{
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ExtendedGroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), groupID, null);
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if (groupInfo != null)
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