clean some spurius chars and a few other things. Thanks Vincent Sylvester

This commit is contained in:
UbitUmarov
2022-11-12 02:49:01 +00:00
parent 472c243362
commit d9380c9b83
57 changed files with 111 additions and 112 deletions

View File

@@ -320,7 +320,7 @@ namespace OpenSim.Capabilities.Handlers
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = Array.Empty<byte>(); ;
byte[] data = Array.Empty<byte>();
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;