clean some spurius chars and a few other things. Thanks Vincent Sylvester

This commit is contained in:
UbitUmarov
2022-11-12 02:49:01 +00:00
parent 472c243362
commit d9380c9b83
57 changed files with 111 additions and 112 deletions

View File

@@ -287,56 +287,56 @@ namespace OpenSim.Framework
public double Elevation2NW
{
get { return m_Elevation2NW; }
set { m_Elevation2NW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation2NW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation1NE = 10;
public double Elevation1NE
{
get { return m_Elevation1NE; }
set { m_Elevation1NE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation1NE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation2NE = 60;
public double Elevation2NE
{
get { return m_Elevation2NE; }
set { m_Elevation2NE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation2NE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation1SE = 10;
public double Elevation1SE
{
get { return m_Elevation1SE; }
set { m_Elevation1SE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation1SE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation2SE = 60;
public double Elevation2SE
{
get { return m_Elevation2SE; }
set { m_Elevation2SE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation2SE = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation1SW = 10;
public double Elevation1SW
{
get { return m_Elevation1SW; }
set { m_Elevation1SW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation1SW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_Elevation2SW = 60;
public double Elevation2SW
{
get { return m_Elevation2SW; }
set { m_Elevation2SW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap); ; }
set { m_Elevation2SW = Utils.Clamp(value, Constants.MinTerrainHeightmap, Constants.MaxTerrainHeightmap);}
}
private double m_WaterHeight = 20;
public double WaterHeight
{
get { return m_WaterHeight; }
set { m_WaterHeight = Utils.Clamp(value, Constants.MinWaterHeight, Constants.MaxWaterHeight); }
set { m_WaterHeight = Utils.Clamp(value, Constants.MinWaterHeight, Constants.MaxWaterHeight);}
}
private double m_TerrainRaiseLimit = 100;