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clean some spurius chars and a few other things. Thanks Vincent Sylvester
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@@ -1122,7 +1122,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (OutSideViewRange && agentCircuit.ChildrenCapSeeds != null)
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agentCircuit.ChildrenCapSeeds.Remove(sp.RegionHandle);
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string capsPath = finalDestination.ServerURI + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath);;
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string capsPath = finalDestination.ServerURI + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath);
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// Let's create an agent there if one doesn't exist yet.
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// NOTE: logout will always be false for a non-HG teleport.
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@@ -2446,7 +2446,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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private void DoExpiration()
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{
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List<ulong> m_toRemove = new List<ulong>();;
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List<ulong> m_toRemove = new List<ulong>();
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DateTime now = DateTime.UtcNow;
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lock (m_notFoundLocations)
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{
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