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clean some spurius chars and a few other things. Thanks Vincent Sylvester
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@@ -739,7 +739,7 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
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float minscale = 0;
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if(!low && m_allowGrow)
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minscale = copse.m_maximum_scale.Z * 0.75f;;
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minscale = copse.m_maximum_scale.Z * 0.75f;
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int i = 0;
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UUID[] current = copse.m_trees.ToArray();
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