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clean some spurius chars and a few other things. Thanks Vincent Sylvester
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@@ -5754,7 +5754,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (item is LSL_Integer)
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return (LSL_Integer)item;
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else if (item is LSL_Float)
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return Convert.ToInt32(((LSL_Float)item).value);;
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return Convert.ToInt32(((LSL_Float)item).value);
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return new LSL_Integer(item.ToString());
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}
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catch (FormatException)
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@@ -343,7 +343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!m_MODFunctionsEnabled)
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{
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MODShoutError("Module command functions not enabled");
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return UUID.Zero.ToString();;
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return UUID.Zero.ToString();
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}
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UUID req = UUID.Random();
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@@ -2367,7 +2367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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NotecardCache.Cache(assetID, a.Data);
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};
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}
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return assetID;
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}
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@@ -562,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public LSL_Key llObjectGetLinkKey(LSL_Key objectid, int linknum)
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{
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return m_LSL_Functions.llObjectGetLinkKey(objectid, linknum);;
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return m_LSL_Functions.llObjectGetLinkKey(objectid, linknum);
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}
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public LSL_String llGetLinkName(int linknum)
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