* Changed SimpleApp to use EventManager and Scene timer

* Refactored a lot of m_* and public -> wrappers
This commit is contained in:
lbsa71
2007-07-17 17:47:23 +00:00
parent b3830528d1
commit d95918f228
9 changed files with 432 additions and 423 deletions

View File

@@ -74,24 +74,6 @@ namespace SimpleApp
avatar.Pos = new LLVector3(128, 128, 26);
}
public override void Update()
{
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].updateMovement();
}
lock (this.m_syncRoot)
{
this.phyScene.Simulate(timeStep);
}
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].update();
}
}
#endregion
}
}